Added slider menu
This commit is contained in:
@@ -1,38 +1,43 @@
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package model.gameState;
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import image.Images;
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import image.Images.ImageType;
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import java.awt.Color;
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import java.awt.Graphics2D;
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import java.awt.Polygon;
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import java.awt.image.BufferedImage;
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import java.util.ArrayList;
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import java.util.List;
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import model.SongHandler;
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import model.objects.MenuButton;
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import audio.Song;
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import control.GameStateManager;
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import control.GameStateManager.State;
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import control.button.Button;
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import control.button.ButtonEvent;
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import control.joystick.Joystick;
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import control.joystick.JoystickEvent;
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public class MenuState extends GameState {
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private ArrayList<MenuButton> buttons;
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private int selected;
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private int selected, oldselected;
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private List<Song> songs;
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private Polygon triangle;
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int frame = 0;
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int maxFrames = 2560;
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int animationcounter;
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private int animationcounter;
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private boolean subscreen, startanimation;
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public MenuState(GameStateManager gsm, SongHandler sh) {
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super(gsm, sh);
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buttons = new ArrayList<MenuButton>();
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buttons.add(new MenuButton(-600, 50,1.7, "Quick play", 0, Color.green));
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buttons.add(new MenuButton(-600, 150, 1.7, "Pick song", 10, new Color(60,60,255)));
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buttons.add(new MenuButton(-600, 250, 1.7, "Best played", 20, Color.red));
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buttons.add(new MenuButton(-600, 350, 1.7, "Last played", 30, Color.yellow));
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this.songs = sh.getSongs();
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startanimation = true;
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buttons.add(new MenuButton(-600, 50,1.7, 0, Color.green, selectedToSong(selected-2) ));
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buttons.add(new MenuButton(-600, 150, 1.7, 10, new Color(60,60,255), selectedToSong(selected-1)));
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buttons.add(new MenuButton(-600, 250, 1.7, 20, Color.red, selectedToSong(selected)));
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buttons.add(new MenuButton(-600, 350, 1.7, 30, Color.yellow,selectedToSong(selected+1)));
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buttons.add(new MenuButton(-600, 450, 1.7, 30, Color.yellow,selectedToSong(selected+2)));
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buttons.get(2).setSelected(true);
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}
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@Override
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public void init() {
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@@ -40,20 +45,32 @@ public class MenuState extends GameState {
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@Override
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public void update() {
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buttonInAnimation(animationcounter);
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if(startanimation){
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buttonInAnimation(animationcounter);
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if(animationcounter == 5){
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startanimation = false;
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}
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}else if(subscreen){
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nextScreen();
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}else{
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previousScreen();
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}
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for(MenuButton b:buttons){
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b.update();
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}
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frame++;
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if(selected != oldselected){
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for(int i = 0; i < buttons.size(); i++){
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buttons.get(i).setSong(selectedToSong(selected+(i-2)));
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}
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oldselected = selected;
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}
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}
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@Override
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public void draw(Graphics2D g2) {
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// g2.drawImage(Images.getImage(ImageType.background), -640 -((frame * 4) % maxFrames), 0, 5120, 1024, null);
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for(MenuButton b:buttons){
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b.draw(g2);
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}
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g2.setColor(Color.ORANGE);
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triangle = new Polygon();
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triangle.addPoint(0, 0);
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@@ -64,12 +81,16 @@ public class MenuState extends GameState {
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@Override
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public void buttonPressed(ButtonEvent e) {
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if(e.getButton().getButtonID() == 1){
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for(MenuButton b:buttons){
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if(b.isSelected()){
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gsm.setState(State.PLAY_STATE);
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}
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}
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if(subscreen){ //Screen for Song details
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if(e.getButton().getButtonID() == 2){
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subscreen = false;
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}
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}else{ //Screen for selecting song
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if(e.getButton().getButtonID() == 1){
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subscreen = true;
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}else if(e.getButton().getButtonID() == 2){
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subscreen = false;
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}
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}
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}
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@Override
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@@ -78,26 +99,16 @@ public class MenuState extends GameState {
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}
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@Override
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public void onJoystickMoved(JoystickEvent e) {
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if(e.getJoystick().getPos() == Joystick.Position.DOWN){
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selected++;
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selected %= buttons.size();
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for(int i = 0; i < buttons.size(); i++){
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if(selected == i){
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buttons.get(i).setSelected(true);
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}else{
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buttons.get(i).setSelected(false);
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}
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}
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}else if(e.getJoystick().getPos() == Joystick.Position.UP){
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selected--;
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if(selected < 0) selected = buttons.size()-1;
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for(int i = 0; i < buttons.size(); i++){
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if(selected == i){
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buttons.get(i).setSelected(true);
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}else{
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buttons.get(i).setSelected(false);
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}
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if(subscreen){ //Screen for Song details
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}else{ //Screen for selecting song
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if(e.getJoystick().getPos() == Joystick.Position.DOWN){
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selected++;
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}else if(e.getJoystick().getPos() == Joystick.Position.UP){
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selected--;
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}
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sh.set(songs.indexOf(selectedToSong(selected)));
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sh.play();
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}
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}
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@@ -113,4 +124,28 @@ public class MenuState extends GameState {
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}
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}
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public void nextScreen(){
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if(buttons.get(0).getX() > -700){
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for(MenuButton b:buttons){
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b.setX(b.getX()-100);
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}
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}
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}
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public void previousScreen(){
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if(buttons.get(0).getX() < 300){
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for(MenuButton b:buttons){
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b.setX(b.getX()+100);
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}
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}
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}
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public Song selectedToSong(int s){
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s %= songs.size();
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if(s < 0){
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return songs.get(songs.size()+s);
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}else{
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return songs.get(s);
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}
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}
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}
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