Fixed button leds

This commit is contained in:
2015-06-11 12:48:28 +02:00
parent b28114c40b
commit 2e24060a12
+14 -6
View File
@@ -66,11 +66,19 @@ public class MenuState extends GameState {
}
@Override
public void init() {
ButtonHandler.getButton(1).setColor(GameModel.colors[0]);
ButtonHandler.getButton(2).setColor(GameModel.colors[2]);
if(subscreen)
{
ButtonHandler.getButton(1).setColor(GameModel.colors[0]);
ButtonHandler.getButton(2).setColor(GameModel.colors[2]);
}
else
{
ButtonHandler.getButton(1).setColor(GameModel.colors[0]);
ButtonHandler.getButton(5).setColor(GameModel.colors[1]);
ButtonHandler.getButton(6).setColor(GameModel.colors[4]);
}
ButtonHandler.getButton(5).setColor(GameModel.colors[1]);
ButtonHandler.getButton(6).setColor(GameModel.colors[4]);
}
@Override
@@ -130,6 +138,7 @@ public class MenuState extends GameState {
if(subscreen){ //Screen for Song details
if(e.getButton().getButtonID() == 2){
subscreen = false;
gsm.init();
}
if(e.getButton().getButtonID() == 1){
sh.close();
@@ -138,9 +147,8 @@ public class MenuState extends GameState {
}else{ //Screen for selecting song
if(e.getButton().getButtonID() == 1){
subscreen = true;
gsm.init();
generateSubScreenForeground();
}else if(e.getButton().getButtonID() == 2){
subscreen = false;
}else if(e.getButton().getButtonID() == 5){
sh.sort(new SortALPHA());
oldselected = 1;