- coin ani redesign

- Score balk
- point animation units memorise color
- Song title scalen in info Panel
This commit is contained in:
Bilel Bghiel
2015-07-08 18:10:01 +02:00
8 changed files with 220 additions and 89 deletions
+73 -48
View File
@@ -8,10 +8,12 @@ import java.awt.GradientPaint;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Transparency;
import java.awt.geom.Ellipse2D;
import java.awt.image.VolatileImage;
import control.button.ButtonHandler;
import main.Window;
import model.SongHandler;
import model.drawObjects.CoinAnimation;
import model.gameState.PlayState;
public class InfoPanel {
@@ -21,10 +23,7 @@ public class InfoPanel {
private VolatileImage infoPanel;
private SongHandler sh;
private String time;
private int tempComboMulitplier;
private CoinAnimation coinAnimation = new CoinAnimation(125, 300);
private int highscore = 0;
public InfoPanel(int x, int y, SongHandler sh){
this.x = x;
@@ -33,16 +32,15 @@ public class InfoPanel {
updateIPanel();
generateInfoPanel();
}
public void init(int highscore)
{
this.highscore = highscore;
updateIPanel();
generateInfoPanel();
}
public void updateIPanel() {
totalHighscore = "" + PlayState.currentScore;
// time = "";
// long progress = (sh.getProgress() / 1000);
// time = progress%1000 + time;
// progress /= 1000;
// time = progress%1000 + ":" + time;
// progress /= 1000;
// time = progress + ":" + time;
long progress = (sh.getProgress() / 1000);
String millis = (((progress) % 1000) + "").length() > 3 ? ("" +((progress) % 1000)).substring(0, 2) : "" + ((progress) % 1000);
@@ -58,54 +56,81 @@ public class InfoPanel {
RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2.setRenderingHints(rh);
// g2.setColor(Color.GRAY);
GradientPaint gp = new GradientPaint(0, 0, new Color(245,245,245), 256, 1024, Color.WHITE);
g2.setPaint(gp);
g2.fillRect(x, y, 256, 1024);
g2.setColor(Color.BLACK);
g2.drawRect(x, y, 255, 1023);
Font scoreFont = new Font("OCR A Extended", Font.BOLD, 30);
g2.setFont(scoreFont);
g2.setColor(Color.GREEN);
g2.fillRect(25, 100, (int)(2 * PlayState.lifePoints), 30);
g2.fillRect(25, 900, (int)(2 * PlayState.lifePoints), 30);
g2.setColor(Color.YELLOW);
g2.fillRect(25, 950, (int)(2 * PlayState.comboScore), 30);
g2.setColor(Color.BLACK);
g2.drawString("Score: " + totalHighscore, 25, 75);
g2.drawRect(25, 100, 200, 30);
g2.drawRect(25, 300, 200, 700);
g2.drawString(sh.getCurrentSong().getTitle(), 25, 200);
g2.drawString(sh.getCurrentSongInstance().getDifficulty(), 25, 230);
g2.drawString(sh.getCurrentSong().getAuthor(), 25, 260);
g2.drawString(time, 25, 290);
g2.drawRect(25, 900, 200, 30);
g2.drawRect(25, 950, 200, 30);
// GradientPaint gp = new GradientPaint(300, 0, new Color(200,200,255), 256, 1024, Color.WHITE);
// g2.setPaint(gp);
// g2.fillRect(x, y, 256, 1024);
g2.setColor(Color.YELLOW);
// Controlen of coin animatie nodig is
if (!coinAnimation.areWeDoneYet()) {
coinAnimation.draw(g2);
// Score pas updaten wanneer coin in zijn laatste draw loop zit
if (coinAnimation.isLastLoop())
tempComboMulitplier = PlayState.comboScore;
} else
tempComboMulitplier = PlayState.comboScore;
Font scoreFont = new Font("OCR A Extended", Font.BOLD, 35);
g2.setFont(scoreFont);
g2.drawString("Score: ", 25, 75);
Font scoreFont2 = new Font("OCR A Extended", Font.BOLD, 25);
g2.setFont(scoreFont2);
g2.drawString("Title: ", 25, 185);
g2.drawString("Time: ", 25, 265);
g2.drawString("Best: ", 25, 345);
Font scoreFont3 = new Font("OCR A Extended", Font.BOLD, 35);
g2.setFont(scoreFont3);
g2.drawString("" + totalHighscore, 25, 105);
g2.drawString(sh.getCurrentSong().getTitle(), 25, 215);
g2.drawString(time, 25, 295);
g2.drawString("" + highscore, 25, 375);
g2.fillRect(25, 1000 - 7 * PlayState.comboScore, 200, 0 + 7 * PlayState.comboScore);
if(!Window.ON_RASP){
int width,height;
width = g2.getFontMetrics().stringWidth("");
height = g2.getFontMetrics().getHeight();
Ellipse2D oval1 = new Ellipse2D.Double(25, 700, 50, 50);
g2.setColor(ButtonHandler.getButton(1).getColor());
g2.fill(oval1);
Ellipse2D oval2 = new Ellipse2D.Double(85, 700, 50, 50);
g2.setColor(ButtonHandler.getButton(2).getColor());
g2.fill(oval2);
Ellipse2D oval3 = new Ellipse2D.Double(145, 700, 50, 50);
g2.setColor(ButtonHandler.getButton(3).getColor());
g2.fill(oval3);
Ellipse2D oval4 = new Ellipse2D.Double(50, 760, 50, 50);
g2.setColor(ButtonHandler.getButton(4).getColor());
g2.fill(oval4);
Ellipse2D oval5 = new Ellipse2D.Double(110, 760, 50, 50);
g2.setColor(ButtonHandler.getButton(5).getColor());
g2.fill(oval5);
Ellipse2D oval6 = new Ellipse2D.Double(170, 760, 50, 50);
g2.setColor(ButtonHandler.getButton(6).getColor());
g2.fill(oval6);
}
// g2.setColor(Color.BLACK);
// width = g2.getFontMetrics().stringWidth(""+i);
// g2.drawString(""+i, (int)oval.getCenterX()-width/2,(int)oval.getMaxY()+height);
g2.dispose();
infoPanel.createGraphics();
}
public void throwACoin() {
coinAnimation.start(); // Teller weer op 1 zetten
}
public void draw(Graphics2D g2){
g2.drawImage(infoPanel, 0, 0, 256,1024,null);
}