HelpState beter gemaakt
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@@ -1,5 +1,91 @@
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package model.gameState;
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public class HelpState {
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import image.Images;
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import image.Images.ImageType;
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import java.awt.Font;
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import java.awt.Graphics2D;
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import java.awt.RenderingHints;
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import java.awt.Transparency;
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import java.awt.image.BufferedImage;
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import java.awt.image.VolatileImage;
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import model.GameModel;
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import model.SongHandler;
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import control.GameStateManager;
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import control.GameStateManager.State;
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import control.button.ButtonEvent;
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import control.joystick.JoystickEvent;
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import data.io.SQLConnector;
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public class HelpState extends GameState {
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BufferedImage help = Images.getImage(ImageType.help);
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VolatileImage background;
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Font textFontSmall = new Font("OCR A Extended", Font.BOLD, 15);
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int index = 0;
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int frame;
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public HelpState(GameStateManager gsm, SongHandler sh, SQLConnector sql){
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super(gsm, sh, sql);
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createBackground();
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}
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@Override
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public void init() {
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sh.play();
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}
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@Override
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public void update(float factor) {
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frame++;
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}
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@Override
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public void draw(Graphics2D g2) {
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g2.drawImage(background, 0, 0, 1280, 1024, null);
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}
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@Override
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public void buttonPressed(ButtonEvent e) {
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if(e.getButton().getButtonID() == 2) {
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gsm.setState(State.MENU_STATE);
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}
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}
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@Override
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public void buttonReleased(ButtonEvent e) {
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}
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@Override
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public void onJoystickMoved(JoystickEvent e) {
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}
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public void createBackground() {
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background = Images.initVolatileImage(1280, 1024, Transparency.OPAQUE);
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Graphics2D g2 = background.createGraphics();
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RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
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g2.setRenderingHints(rh);
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g2.drawImage(help, 0,0,1280,1024,null);
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g2.setFont(textFontSmall);
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//back
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g2.setColor(GameModel.colors[2]);
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g2.fillOval(80, 965, 30, 30);
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g2.drawString("Back", 115, 985);
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g2.dispose();
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background.createGraphics();
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}
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}
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@@ -196,7 +196,9 @@ public class MenuState extends GameState {
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selected = 0;
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sh.set(songs.indexOf(selectedToSong(selected)));
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sh.play();
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}
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}else if(e.getButton().getButtonID() == 3){
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gsm.setState(control.GameStateManager.State.HELP_STATE);
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}
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}
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if(e.getButton().getButtonID() == 0)
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@@ -329,12 +331,17 @@ public class MenuState extends GameState {
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g2.drawString("Main Menu", 32, 60);
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g2.setFont(textFontSmall);
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//select
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g2.setColor(GameModel.colors[0]);
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g2.fillOval(20, 860, 30, 30);
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g2.drawString("Play", 55, 880);
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//help
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g2.setColor(GameModel.colors[3]);
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g2.fillOval(20, 900, 30, 30);
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g2.drawString("Play", 55, 920);
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g2.drawString("Help", 55, 920);
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//letters
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g2.setColor(GameModel.colors[1]);
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g2.fillOval(20, 940, 30, 30);
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