HelpState beter gemaakt
This commit is contained in:
@@ -196,7 +196,9 @@ public class MenuState extends GameState {
|
||||
selected = 0;
|
||||
sh.set(songs.indexOf(selectedToSong(selected)));
|
||||
sh.play();
|
||||
}
|
||||
}else if(e.getButton().getButtonID() == 3){
|
||||
gsm.setState(control.GameStateManager.State.HELP_STATE);
|
||||
}
|
||||
}
|
||||
|
||||
if(e.getButton().getButtonID() == 0)
|
||||
@@ -329,12 +331,17 @@ public class MenuState extends GameState {
|
||||
g2.drawString("Main Menu", 32, 60);
|
||||
|
||||
g2.setFont(textFontSmall);
|
||||
|
||||
|
||||
//select
|
||||
g2.setColor(GameModel.colors[0]);
|
||||
g2.fillOval(20, 860, 30, 30);
|
||||
g2.drawString("Play", 55, 880);
|
||||
|
||||
//help
|
||||
g2.setColor(GameModel.colors[3]);
|
||||
g2.fillOval(20, 900, 30, 30);
|
||||
g2.drawString("Play", 55, 920);
|
||||
|
||||
g2.drawString("Help", 55, 920);
|
||||
|
||||
//letters
|
||||
g2.setColor(GameModel.colors[1]);
|
||||
g2.fillOval(20, 940, 30, 30);
|
||||
|
||||
Reference in New Issue
Block a user