Merge remote-tracking branch 'origin/develop' into develop
Conflicts: image/Images.java model/gameState/TitleState.java
This commit is contained in:
+30
-11
@@ -2,24 +2,43 @@ package model;
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import java.awt.Color;
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import main.Window;
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import control.GameStateManager;
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import control.LedHandler;
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import control.button.ButtonHandler;
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public class GameModel{
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public static Color[] colors = {Color.GREEN,Color.YELLOW,Color.RED,Color.MAGENTA,Color.CYAN,Color.WHITE};
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public class GameModel {
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public static Color[] colors = { Color.GREEN, Color.YELLOW, Color.RED, Color.MAGENTA, Color.CYAN, Color.WHITE };
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private GameStateManager gsm;
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public GameModel(SongHandler sh, GameStateManager gsm)
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{
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private LedHandler led;
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private int count = 0;
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public GameModel(SongHandler sh, GameStateManager gsm, LedHandler led) {
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this.gsm = gsm;
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for(int i = 1; i < ButtonHandler.getButtons().size(); i++){
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ButtonHandler.getButtons().get(i).setColor(colors[i-1]);;
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this.led = led;
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for (int i = 1; i < ButtonHandler.getButtons().size(); i++) {
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ButtonHandler.getButtons().get(i).setColor(colors[i - 1]);
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;
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}
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}
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public void update(float factor){
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public void update(float factor) {
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gsm.update(factor);
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Color c = colors[(int) (Math.random() * (colors.length - 1) + 1)];
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if (Window.ON_RASP) {
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count++;
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if(count>15)
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{
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for (int i = 7; i < 54; i++) {
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led.setLed(i, c.getRed(), c.getGreen(), c.getBlue());
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}
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led.show();
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count = 0;
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}
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}
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}
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}
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+11
-1
@@ -2,6 +2,8 @@ package model;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Comparator;
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import java.util.List;
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import main.Window;
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@@ -9,6 +11,7 @@ import audio.AudioPlayer;
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import audio.Song;
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import audio.SongInstance;
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import audio.io.DirScanner;
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import audio.sorting.SortALPHA;
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public class SongHandler {
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@@ -38,7 +41,9 @@ public class SongHandler {
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dir = new File(System.getProperty( "user.home" ) + "/Documents/songs/");
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songs = DirScanner.scanDirectories(dir);
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System.out.println(songs.size());
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Collections.sort(songs, new SortALPHA());
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updatePlayer();
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}
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@@ -109,5 +114,10 @@ public class SongHandler {
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p.play();
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}
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public void sort(Comparator<Song> sorter)
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{
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Collections.sort(songs, sorter);
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}
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}
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@@ -3,6 +3,7 @@ package model.gameState;
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import image.Images;
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import image.Images.ImageType;
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import java.awt.AlphaComposite;
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import java.awt.Color;
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import java.awt.Font;
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import java.awt.GradientPaint;
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@@ -21,8 +22,11 @@ import model.objects.DifficultyButton;
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import model.objects.MenuButton;
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import audio.Song;
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import audio.SongInstance;
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import audio.sorting.SortALPHA;
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import audio.sorting.SortPLAYED;
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import control.GameStateManager;
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import control.button.ButtonEvent;
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import control.button.ButtonHandler;
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import control.joystick.Joystick;
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import control.joystick.JoystickEvent;
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@@ -34,7 +38,7 @@ public class MenuState extends GameState {
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private int animationcounter;
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private boolean subscreen, startanimation;
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private VolatileImage mainScreenBackground, subScreenBackground;
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private VolatileImage mainScreenBackground, subScreenBackground, subScreenForeground;
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int yPosDiffButton = 900;
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private int difSelect=0;
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@@ -42,9 +46,6 @@ public class MenuState extends GameState {
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BufferedImage aanwijzers = Images.getImage(ImageType.aanwijzers);
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int index = 0;
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BufferedImage menuAchtergrond = Images.getImage(ImageType.menuachtergrond);
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BufferedImage subMenu = Images.getImage(ImageType.subMenu);
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public MenuState(GameStateManager gsm, SongHandler sh) {
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super(gsm, sh);
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buttons = new ArrayList<MenuButton>();
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@@ -59,11 +60,16 @@ public class MenuState extends GameState {
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buttons.add(new MenuButton(-600, 350, 1.7, 30, Color.yellow,selectedToSong(selected+1)));
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buttons.add(new MenuButton(-600, 450, 1.7, 30, Color.WHITE,selectedToSong(selected+2)));
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buttons.get(2).setSelected(true);
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generateMainScreenBackground();
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generateMainScreenBackground();
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generateSubScreenBackground();
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}
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@Override
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public void init() {
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ButtonHandler.getButton(1).setColor(GameModel.colors[0]);
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ButtonHandler.getButton(2).setColor(GameModel.colors[2]);
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ButtonHandler.getButton(5).setColor(GameModel.colors[1]);
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ButtonHandler.getButton(6).setColor(GameModel.colors[4]);
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}
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@Override
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@@ -96,7 +102,6 @@ public class MenuState extends GameState {
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buttons2.add(new DifficultyButton(yPosDiffButton-instanceNr,si.getDifficulty(), GameModel.colors[i-1]));
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instanceNr += 100;
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}
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}
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index++;
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}
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@@ -111,6 +116,7 @@ public class MenuState extends GameState {
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}
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if(subscreen) {
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g2.drawImage(subScreenBackground,0,0,1280,1024,null);
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g2.drawImage(subScreenForeground,0,0,1280,1024,null);
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index%=25;
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int y = (index/5)*75;
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int x = (index%5)*75;
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@@ -131,9 +137,17 @@ public class MenuState extends GameState {
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}else{ //Screen for selecting song
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if(e.getButton().getButtonID() == 1){
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subscreen = true;
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generateSubScreenBackground();
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generateSubScreenForeground();
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}else if(e.getButton().getButtonID() == 2){
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subscreen = false;
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}else if(e.getButton().getButtonID() == 5){
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sh.sort(new SortALPHA());
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oldselected = 1;
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selected = 0;
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}else if(e.getButton().getButtonID() == 6){
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sh.sort(new SortPLAYED());
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oldselected = 1;
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selected = 0;
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}
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}
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}
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@@ -157,7 +171,7 @@ public class MenuState extends GameState {
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}
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}
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sh.set(sh.getCurrentSong().getSongs().get(difSelect));
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generateSubScreenBackground();
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generateSubScreenForeground();
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}else{ //Screen for selecting song
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if(e.getJoystick().getPos() == Joystick.Position.DOWN){
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selected++;
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@@ -175,7 +189,16 @@ public class MenuState extends GameState {
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RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
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g2.setRenderingHints(rh);
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g2.setFont(textFont2);
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g2.drawImage(menuAchtergrond,0,0,1280,1024,null);
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g2.setPaint(new GradientPaint(0, 0, new Color(0,0,1, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
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g2.fillRect(0, 0, 1280, 1024);
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g2.setPaint(new GradientPaint(0, 0, new Color(1,1,0, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
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Polygon triangle2 = new Polygon();
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triangle2.addPoint(0, 0);
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triangle2.addPoint(0, 1024/4+50);
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triangle2.addPoint(1280/2+50, 0);
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g2.fillPolygon(triangle2);
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g2.setColor(Color.ORANGE);
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Polygon triangle = new Polygon();
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@@ -195,13 +218,30 @@ public class MenuState extends GameState {
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Graphics2D g2 = subScreenBackground.createGraphics();
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RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
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g2.setRenderingHints(rh);
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g2.setFont(textFont2);
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g2.setColor(Color.BLACK);
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g2.drawImage(subMenu, 0, 0, 1280, 1024, null);
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GradientPaint gp3 = new GradientPaint(640, 1024/8,Color.BLUE,640,1024 ,Color.WHITE);
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g2.setPaint(gp3);
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g2.fillRect(0, 0, 1280, 1024);
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GradientPaint gp4 = new GradientPaint(0, 0,new Color(1,1,0,0.6f),1280,1024,new Color(1,1,1,0.2f));
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g2.setPaint(gp4);
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g2.fillRect(0,128,1280,25);
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g2.setColor(Color.ORANGE);
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g2.fillRect(0, 0, 1280, 1024/8);
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g2.setColor(Color.BLACK);
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g2.dispose();
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subScreenBackground.createGraphics();
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}
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public void generateSubScreenForeground(){
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subScreenForeground = Images.initVolatileImage(1280, 1024, Transparency.TRANSLUCENT);
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Graphics2D g2 = subScreenForeground.createGraphics();
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RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
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g2.setComposite(AlphaComposite.DstOut);
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g2.fillRect(0, 0, subScreenForeground.getWidth(), subScreenForeground.getHeight());
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g2.setComposite(AlphaComposite.SrcOver);
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g2.setRenderingHints(rh);
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g2.setColor(Color.BLACK);
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g2.setFont(textFont2);
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g2.drawString(selectedToSong(selected).getTitle(), 30, 60);
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@@ -213,8 +253,8 @@ public class MenuState extends GameState {
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for(DifficultyButton b : buttons2){
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b.draw(g2);
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}
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g2.dispose();
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subScreenBackground.createGraphics();
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g2.dispose();
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subScreenForeground.createGraphics();
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}
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public void buttonInAnimation(int button){
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@@ -16,6 +16,7 @@ import model.objects.PlayArea;
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import audio.ButtonInstance;
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import audio.ObjectInstance;
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import control.GameStateManager;
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import control.GameStateManager.State;
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import control.button.Button;
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import control.button.ButtonEvent;
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import control.button.ButtonHandler;
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@@ -23,8 +24,7 @@ import control.joystick.JoystickEvent;
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public class PlayState extends GameState {
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public static final Rectangle2D borderRect = new Rectangle2D.Double(256, 0,
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1024, 1024);
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public static final Rectangle2D borderRect = new Rectangle2D.Double(256, 0, 1024, 1024);
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private PlayArea area;
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private InfoPanel infoPanel;
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private Player player;
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@@ -32,7 +32,8 @@ public class PlayState extends GameState {
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public static int sizeOfEnemy = 40;
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public static int currentScore = 0;
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public static int lifePoints = 100;
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public static int comboScore = 0;
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public static double lifePoints = 100;
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private long oldProgress = 0;
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@@ -40,55 +41,57 @@ public class PlayState extends GameState {
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super(gsm, sh);
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infoPanel = new InfoPanel(0, 0);
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area = new PlayArea(256, 1024, 1024, 125);
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// for(int index = 0; index < 8; index++){
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// addEnemy(index, GameModel.colors[index % 6]);
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// }
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//
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player = new Player(1280 - 1024 + 1024 / 2, 1024 / 2);
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stroke = new BasicStroke(sizeOfEnemy, BasicStroke.CAP_ROUND,
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BasicStroke.JOIN_ROUND);
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stroke = new BasicStroke(sizeOfEnemy, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND);
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}
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@Override
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public void init() {
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lifePoints = 100;
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currentScore = 0;
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comboScore = 0;
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oldProgress = 0 ;
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for(Path p : area.paths)
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{
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p.getEnemysInPath().clear();
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}
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try {
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Thread.sleep(2000);
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} catch (InterruptedException e) {
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e.printStackTrace();
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}
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sh.play();
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for(int i=1; i<ButtonHandler.getButtons().size(); i++)
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{
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for (int i = 1; i < ButtonHandler.getButtons().size(); i++) {
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Button b = ButtonHandler.getButton(i);
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b.setColor(Color.BLACK);
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}
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// System.out.println("Diff" +
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// sh.getCurrentSongInstance().getDifficulty());
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ButtonHandler.getButton(1).setColor(sh.getCurrentSongInstance().getButtons().get(0).getColor());
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}
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@Override
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public void update(float factor) {
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long progress = (long) ((sh.getProgress() / 1000) + (Enemy.secondsToEnd * 1000));
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for (ButtonInstance bu : sh.getCurrentSongInstance().getButtonsBetween(
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oldProgress, progress)) {
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for (ButtonInstance bu : sh.getCurrentSongInstance().getButtonsBetween(oldProgress, progress)) {
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Button b = ButtonHandler.getButton(bu.getButtonID());
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b.setColor(bu.getColor());
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// System.out.println(bu.getButtonID() + " - " + bu.getColor()+ " / " + b.getColor());
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}
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for (ObjectInstance ob : sh.getCurrentSongInstance().getObjectsBetween(
|
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oldProgress, progress)) {
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for (ObjectInstance ob : sh.getCurrentSongInstance().getObjectsBetween(oldProgress, progress)) {
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Path p = area.paths.get(ob.getDirection());
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p.addEnemy(ob.getColor(), ob.getDirection(), (int) ob.getLength());
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}
|
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|
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oldProgress = progress;
|
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|
||||
|
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player.update(factor);
|
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for (Path path : area.paths) {
|
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|
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@@ -98,15 +101,26 @@ public class PlayState extends GameState {
|
||||
|
||||
Enemy e = enemyIterator.next();
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||||
|
||||
if (e.getDistanceFromStart() > Enemy.distanceToOctagon
|
||||
+ (sizeOfEnemy * 1.5)) {
|
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if (e.getDistanceFromStart() > Enemy.distanceToOctagon + (sizeOfEnemy * 1.5)) {
|
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enemyIterator.remove();
|
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lifePoints -= 5;
|
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comboScore /= 2;
|
||||
}
|
||||
|
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e.update(factor);
|
||||
}
|
||||
}
|
||||
|
||||
lifePoints -= 0.002 * factor;
|
||||
|
||||
if(lifePoints <= 0)
|
||||
gsm.setState(State.MENU_STATE);
|
||||
if(comboScore >= 100)
|
||||
{
|
||||
comboScore = 0;
|
||||
currentScore += 500;
|
||||
}
|
||||
|
||||
infoPanel.updateIPanel();
|
||||
}
|
||||
|
||||
@@ -134,25 +148,37 @@ public class PlayState extends GameState {
|
||||
|
||||
@Override
|
||||
public void buttonPressed(ButtonEvent e) {
|
||||
Iterator<Enemy> enemysInPath = area.paths.get(player.getIndex())
|
||||
.getEnemysInPath().iterator();
|
||||
boolean notHit = true;
|
||||
Iterator<Enemy> enemysInPath = area.paths.get(player.getIndex()).getEnemysInPath().iterator();
|
||||
while (enemysInPath.hasNext()) {
|
||||
Enemy enemy = enemysInPath.next();
|
||||
if (enemy.getDistanceFromStart() > Enemy.distanceToOctagon
|
||||
|| enemy.getDistanceFromStart() > Enemy.distanceToOctagon
|
||||
+ sizeOfEnemy) {
|
||||
if (enemy.getDistanceFromStart() > Enemy.distanceToOctagon || enemy.getDistanceFromStart() > Enemy.distanceToOctagon + sizeOfEnemy) {
|
||||
if (e.getButton().getColor().equals(enemy.getColor())) {
|
||||
currentScore += enemy.getDistanceFromStart()
|
||||
- Enemy.distanceToOctagon;
|
||||
currentScore += enemy.getDistanceFromStart() - Enemy.distanceToOctagon;
|
||||
comboScore += 5;
|
||||
lifePoints = Math.min(lifePoints+10, 100);
|
||||
enemysInPath.remove();
|
||||
notHit = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
player.setBeat();
|
||||
|
||||
if(notHit)
|
||||
{
|
||||
if(area.paths.get(player.getIndex()).getEnemysInPath().size() > 0)
|
||||
{
|
||||
lifePoints -= 1.5;
|
||||
}
|
||||
}
|
||||
|
||||
if(e.getButton().getButtonID() == 0)
|
||||
{
|
||||
gsm.setState(State.MENU_STATE);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -7,9 +7,6 @@ import java.awt.Color;
|
||||
import java.awt.Font;
|
||||
import java.awt.GradientPaint;
|
||||
import java.awt.Graphics2D;
|
||||
import java.awt.GraphicsConfiguration;
|
||||
import java.awt.GraphicsDevice;
|
||||
import java.awt.GraphicsEnvironment;
|
||||
import java.awt.RenderingHints;
|
||||
import java.awt.Transparency;
|
||||
import java.awt.image.BufferedImage;
|
||||
@@ -29,7 +26,8 @@ public class TitleState extends GameState {
|
||||
VolatileImage background;
|
||||
Font textFont = new Font("OCR A Extended", Font.BOLD, 15);
|
||||
Font textFont2 = new Font("OCR A Extended", Font.BOLD, 130);
|
||||
GradientPaint gp = new GradientPaint(300, 0, new Color(0,0,1, 0.6f),980,1024 ,new Color(0,0,1, 0.2f));
|
||||
GradientPaint gp = new GradientPaint(300, 0, new Color(0, 0, 1, 0.6f), 980, 1024, new Color(0, 0, 1, 0.2f));
|
||||
|
||||
|
||||
int index = 0;
|
||||
int varx = 0;
|
||||
@@ -43,9 +41,10 @@ public class TitleState extends GameState {
|
||||
super(gsm, sh);
|
||||
createBackground();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init() {
|
||||
|
||||
sh.play();
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -68,53 +67,54 @@ public class TitleState extends GameState {
|
||||
//g2.drawImage(kast.getSubimage(xKast*300,0,300,400), 640-122,650,300,400,null);
|
||||
g2.drawImage(kast.getSubimage(xKast*300,0,300,400), 100,300,300,400,null);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void buttonPressed(ButtonEvent e) {
|
||||
|
||||
switch(e.getButton().getButtonID()){
|
||||
|
||||
switch (e.getButton().getButtonID()) {
|
||||
case 0:
|
||||
gsm.setState(State.MENU_STATE);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void buttonReleased(ButtonEvent e) {
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onJoystickMoved(JoystickEvent e) {
|
||||
}
|
||||
|
||||
public void createBackground(){
|
||||
|
||||
public void createBackground() {
|
||||
background = Images.initVolatileImage(1280, 1024, Transparency.OPAQUE);
|
||||
Graphics2D g2 = background.createGraphics();
|
||||
RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
|
||||
g2.setRenderingHints(rh);
|
||||
g2.setColor(new Color(1,1,1, 0.3f));
|
||||
g2.fillRect(0,0,1280,1024);
|
||||
|
||||
g2.setColor(new Color(0,1,0, 0.7f));
|
||||
g2.fillRect(0,0,100,1024);
|
||||
g2.fillRect(1180,0,100,1024);
|
||||
|
||||
g2.setColor(new Color(1,1,0, 0.7f));
|
||||
g2.fillRect(100,0,100,1024);
|
||||
g2.fillRect(1080,0,100,1024);
|
||||
|
||||
g2.setColor(new Color(1,0,0, 0.7f));
|
||||
g2.fillRect(200,0,100,1024);
|
||||
g2.fillRect(980,0,100,1024);
|
||||
|
||||
g2.setRenderingHints(rh);
|
||||
g2.setColor(new Color(1, 1, 1, 0.3f));
|
||||
g2.fillRect(0, 0, 1280, 1024);
|
||||
|
||||
g2.setColor(new Color(0, 1, 0, 0.7f));
|
||||
g2.fillRect(0, 0, 100, 1024);
|
||||
g2.fillRect(1180, 0, 100, 1024);
|
||||
|
||||
g2.setColor(new Color(1, 1, 0, 0.7f));
|
||||
g2.fillRect(100, 0, 100, 1024);
|
||||
g2.fillRect(1080, 0, 100, 1024);
|
||||
|
||||
g2.setColor(new Color(1, 0, 0, 0.7f));
|
||||
g2.fillRect(200, 0, 100, 1024);
|
||||
g2.fillRect(980, 0, 100, 1024);
|
||||
|
||||
g2.setPaint(gp);
|
||||
g2.fillRect(300, 0, 680, 1024);
|
||||
|
||||
|
||||
g2.setFont(textFont);
|
||||
g2.setColor(Color.WHITE);
|
||||
g2.drawString("©2015 Team Hamtaro", 550, 1012);
|
||||
|
||||
g2.drawString("©2015 Team Hamtaro", 550, 1012);
|
||||
|
||||
g2.setColor(Color.RED);
|
||||
g2.setFont(textFont2);
|
||||
g2.drawString("Color", 385, 212);
|
||||
|
||||
@@ -13,31 +13,21 @@ import model.gameState.PlayState;
|
||||
|
||||
public class InfoPanel {
|
||||
|
||||
private String totalHighscore = "XXXXXX";
|
||||
private int lifePercent;
|
||||
private int upgradeScore = 0;
|
||||
private String totalHighscore = "Score: 000000";
|
||||
private int x, y;
|
||||
private VolatileImage infoPanel;
|
||||
|
||||
public InfoPanel(int x, int y){
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
generateInfoPanel();
|
||||
updateIPanel();
|
||||
generateInfoPanel();
|
||||
}
|
||||
|
||||
public void updateIPanel() {
|
||||
totalHighscore = "Score: " + PlayState.currentScore;
|
||||
|
||||
|
||||
lifePercent =+ PlayState.lifePoints;
|
||||
|
||||
if(0 <= PlayState.currentScore && PlayState.currentScore <=100) {
|
||||
if(upgradeScore != PlayState.currentScore){
|
||||
upgradeScore = PlayState.currentScore;
|
||||
generateInfoPanel();
|
||||
}
|
||||
}
|
||||
generateInfoPanel();
|
||||
}
|
||||
|
||||
private void generateInfoPanel(){
|
||||
@@ -46,18 +36,21 @@ public class InfoPanel {
|
||||
RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
|
||||
g2.setRenderingHints(rh);
|
||||
g2.setColor(Color.BLACK);
|
||||
|
||||
g2.fillRect(x, y, 256, 1024);
|
||||
|
||||
Font scoreFont = new Font("OCR A Extended", Font.BOLD, 30);
|
||||
g2.setFont(scoreFont);
|
||||
g2.setColor(Color.ORANGE);
|
||||
|
||||
g2.drawString(totalHighscore, 25, 75);
|
||||
g2.drawRect(25, 100, 200, 30);
|
||||
g2.drawRect(25, 300, 200, 700);
|
||||
g2.setColor(Color.GREEN);
|
||||
g2.fillRect(25, 100, 2 * lifePercent, 30);
|
||||
g2.fillRect(25, 100, (int)(2 * PlayState.lifePoints), 30);
|
||||
|
||||
g2.setColor(Color.YELLOW);
|
||||
g2.fillRect(25, 1000 - 7 * upgradeScore, 200, 0 + 7 * upgradeScore);
|
||||
g2.fillRect(25, 1000 - 7 * PlayState.comboScore, 200, 0 + 7 * PlayState.comboScore);
|
||||
g2.dispose();
|
||||
infoPanel.createGraphics();
|
||||
}
|
||||
@@ -65,4 +58,9 @@ public class InfoPanel {
|
||||
public void draw(Graphics2D g2){
|
||||
g2.drawImage(infoPanel, 0, 0, 256,1024,null);
|
||||
}
|
||||
|
||||
public String getTotalHighscore()
|
||||
{
|
||||
return totalHighscore;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user