Difficulty Selection + press1 for gamestate in submenu

This commit is contained in:
Dofensmirtsz
2015-06-05 12:17:22 +02:00
parent ed18c37640
commit 560147a4d8
2 changed files with 50 additions and 17 deletions
+29 -6
View File
@@ -29,9 +29,8 @@ public class MenuState extends GameState {
private int animationcounter;
private boolean subscreen, startanimation;
int z;
int yPosDiffButton = 900;
int yPosDiffButton = 400;
private int difSelect=0;
public MenuState(GameStateManager gsm, SongHandler sh) {
super(gsm, sh);
@@ -72,7 +71,6 @@ public class MenuState extends GameState {
if(selected != oldselected){
for(int i = 0; i < buttons.size(); i++){
buttons.get(i).setSong(selectedToSong(selected+(i-2)));
z=i;
}
oldselected = selected;
@@ -85,6 +83,7 @@ public class MenuState extends GameState {
buttons2.add(new DifficultyButton(yPosDiffButton-instanceNr,si.getDifficulty(), GameModel.colors[i-1]));
instanceNr += 100;
}
}
}
@@ -156,6 +155,9 @@ public class MenuState extends GameState {
b.draw(g2);
}
g2.setColor(Color.BLACK);
g2.fillRect(865, 425 - difSelect*100, 25, 25);
}
@@ -167,7 +169,10 @@ public class MenuState extends GameState {
if(subscreen){ //Screen for Song details
if(e.getButton().getButtonID() == 2){
subscreen = false;
}
}
if(e.getButton().getButtonID() == 1){
gsm.next();
}
}else{ //Screen for selecting song
if(e.getButton().getButtonID() == 1){
subscreen = true;
@@ -183,8 +188,26 @@ public class MenuState extends GameState {
@Override
public void onJoystickMoved(JoystickEvent e) {
if(subscreen){ //Screen for Song details
if(subscreen){
if(e.getJoystick().getPos() == Joystick.Position.DOWN){
difSelect--;
if(difSelect < 0){
difSelect += buttons2.size();
}
// System.out.println(difSelect);
}else if(e.getJoystick().getPos() == Joystick.Position.UP){
difSelect++;
if(difSelect > buttons2.size()-1){
difSelect = 0;
}
// System.out.println(difSelect);
}
sh.set(sh.getCurrentSong().getSongs().get(difSelect));
}else{ //Screen for selecting song
if(e.getJoystick().getPos() == Joystick.Position.DOWN){
selected++;