From 675daadd1361eff94104a16a1f193624e04dce80 Mon Sep 17 00:00:00 2001 From: Kenneth van Ewijk Date: Thu, 9 Jul 2015 21:39:37 +0200 Subject: [PATCH] Possible fix for audio stopping --- control/GameStateManager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/control/GameStateManager.java b/control/GameStateManager.java index 91f0055..11e14ca 100644 --- a/control/GameStateManager.java +++ b/control/GameStateManager.java @@ -47,7 +47,7 @@ public class GameStateManager { } public void setState(State st) { - if (st.ordinal() > 0 && !(currentState instanceof TitleState)) + if (st.ordinal() > 0 && ( !(currentState instanceof TitleState) || !(currentState instanceof EndState) )) currentState.stopAudio(); currentState = gamestates.get(st.ordinal());