- mooiere afdaling.
- scorebar vult pas nadat muntje 'erin valt'
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@@ -21,7 +21,9 @@ public class InfoPanel {
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private SongHandler sh;
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private String time;
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private CoinAnimation coinAnimation = new CoinAnimation(125, 200);
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private int tempComboScore;
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private CoinAnimation coinAnimation = new CoinAnimation(125, 250);
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public InfoPanel(int x, int y, SongHandler sh){
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this.x = x;
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@@ -68,25 +70,28 @@ public class InfoPanel {
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g2.drawString("Score: " + totalHighscore, 25, 75);
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g2.drawRect(25, 100, 200, 30);
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g2.drawRect(25, 300, 200, 700);
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g2.drawString(sh.getCurrentSong().getTitle(), 25, 200);
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if(sh.getCurrentSong().getSubtitle() != "")
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{
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if(sh.getCurrentSong().getSubtitle() != "") {
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g2.drawString(sh.getCurrentSong().getSubtitle(), 25, 230);
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g2.drawString(sh.getCurrentSong().getAuthor(), 25, 260);
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g2.drawString(time, 25, 290);
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}
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else
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{
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else {
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g2.drawString(sh.getCurrentSong().getAuthor(), 25, 230);
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g2.drawString(time, 25, 260);
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}
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if (!coinAnimation.areWeDoneYet())
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if (!coinAnimation.areWeDoneYet()) {
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coinAnimation.draw(g2);
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if (coinAnimation.isLastLoop())
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tempComboScore = PlayState.comboScore;
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}
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g2.fillRect(25, 1000 - 7 * tempComboScore, 200, 7 * tempComboScore);
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g2.setColor(Color.YELLOW);
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g2.fillRect(25, 1000 - 7 * PlayState.comboScore, 200, 0 + 7 * PlayState.comboScore);
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g2.dispose();
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infoPanel.createGraphics();
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}
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