Optimized code, everything is buffered in a buffered image now
This commit is contained in:
@@ -19,7 +19,7 @@ public abstract class GameState {
|
||||
|
||||
public abstract void init();
|
||||
public abstract void update(float factor);
|
||||
public abstract void draw(Graphics2D g2);
|
||||
public abstract void draw(Graphics2D g2);
|
||||
public abstract void buttonPressed(ButtonEvent e);
|
||||
public abstract void buttonReleased(ButtonEvent e);
|
||||
public abstract void onJoystickMoved(JoystickEvent e);
|
||||
|
||||
Reference in New Issue
Block a user