Optimized code, everything is buffered in a buffered image now
This commit is contained in:
@@ -134,7 +134,6 @@ public class PlayState extends GameState {
|
||||
|
||||
@Override
|
||||
public void buttonPressed(ButtonEvent e) {
|
||||
// System.out.println(e.getButton().getColor());
|
||||
Iterator<Enemy> enemysInPath = area.paths.get(player.getIndex())
|
||||
.getEnemysInPath().iterator();
|
||||
while (enemysInPath.hasNext()) {
|
||||
|
||||
Reference in New Issue
Block a user