Optimized code, everything is buffered in a buffered image now

This commit is contained in:
jancoow
2015-06-07 14:22:56 +02:00
parent 396769317c
commit 750f525c2d
15 changed files with 237 additions and 233 deletions
-1
View File
@@ -134,7 +134,6 @@ public class PlayState extends GameState {
@Override
public void buttonPressed(ButtonEvent e) {
// System.out.println(e.getButton().getColor());
Iterator<Enemy> enemysInPath = area.paths.get(player.getIndex())
.getEnemysInPath().iterator();
while (enemysInPath.hasNext()) {