diff --git a/control/GameStateManager.java b/control/GameStateManager.java index bf0af89..b97d0a5 100644 --- a/control/GameStateManager.java +++ b/control/GameStateManager.java @@ -55,7 +55,6 @@ public class GameStateManager { public void update(float factor){ timeOfNoAction += factor; - System.out.println(timeOfNoAction); if(timeOfNoAction > maxTimeToHaveNoAction){ setState(State.TITLE_STATE); timeOfNoAction = 0;