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@@ -23,22 +23,26 @@ public class CoinAnimation extends DrawObject {
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private Point2D.Double coinSetPoint;
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// Hoevaak de timer gelopen heeft
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private static int timerLoops = 0;
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private static int timerLoops = 0;
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private double reach = 0;
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private Color color;
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public CoinAnimation(int startX, int startY) {
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coinSetPoint = new Point2D.Double(startX, startY);
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coinShape = new Ellipse2D.Double(startX, startY, 20, 20);
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coinSetPoint = new Point2D.Double(startX + 180, startY - 10);
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coinShape = new Ellipse2D.Double(startX + 180, startY - 10, 20, 20);
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}
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// Start
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public void start() {
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public void start(Color c) {
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timerLoops = 1;
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reach = (180 - PlayState.comboScore * 2) / 14; // 'Eindbestemming' van het muntje
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color = c;
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}
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public void draw(Graphics2D g2) {
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Color oldColor = g2.getColor();
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update(timerLoops); // UPDATE
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g2.setColor(new Color(255, 255, 0)); // GEEL
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g2.setColor(color); // GEEL
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g2.draw(coinShape); // MUNTJE TEKENEN
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g2.fill(coinShape);
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g2.setColor(oldColor);
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@@ -46,14 +50,11 @@ public class CoinAnimation extends DrawObject {
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// Wordt na elke paint aangeroepen
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public void update(float factor) {
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// Coin omlaag verschuiven doordat Y * loops omlaag gaat.
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// Per frame verschuift het balletje delta 10 op Y-as.
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try {
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coinShape.setFrame(coinSetPoint.getX() * timerLoops * 10, coinSetPoint.getY() * timerLoops,
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coinShape.setFrame(coinSetPoint.getX() - reach * timerLoops, coinSetPoint.getY(),
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coinShape.getWidth(), coinShape.getHeight());
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/* coinShape.setFrame(coinSetPoint.getX(), coinSetPoint.getY() + (1000 - 35 * PlayState.comboScore) / 25 * timerLoops,
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coinShape.getWidth(), coinShape.getHeight());*/
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} catch (ArithmeticException a) { a.printStackTrace(); }
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timerLoops++;
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@@ -61,7 +62,7 @@ public class CoinAnimation extends DrawObject {
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// Zijn we al begonnen/klaar?
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public boolean areWeDoneYet() {
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if (timerLoops > 24 || timerLoops == 0) {
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if ((timerLoops > 14 || timerLoops == 0) || (reach * timerLoops > 180)) {
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timerLoops = 0;
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return true;
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}
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@@ -69,6 +70,6 @@ public class CoinAnimation extends DrawObject {
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}
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// Zitten we in de laatste loop?
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public boolean isLastLoop() { return (timerLoops == 24) ? true : false; }
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public boolean isLastLoop() { return (timerLoops == 13) ? true : false; }
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}
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@@ -4,29 +4,34 @@ import model.gameState.PlayState;
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import java.awt.*;
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import java.awt.geom.Point2D;
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import java.util.ArrayList;
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import java.util.LinkedList;
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public class PointAnimation extends DrawObject {
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LinkedList<Point2D.Double> puntenPos = new LinkedList<>();
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LinkedList<Integer> puntenGain = new LinkedList<>();
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LinkedList<Integer> iterations = new LinkedList<>();
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ArrayList<Point2D.Double> puntenPos = new ArrayList<>();
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ArrayList<Integer> puntenGain = new ArrayList<>();
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ArrayList<Integer> iterations = new ArrayList<>();
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ArrayList<Color> colors = new ArrayList<>();
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public static double LastPointIncrement = 0;
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public PointAnimation() { }
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public void enemyDied(Point2D.Double p) {
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public void enemyDied(Point2D.Double p, Color c) {
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puntenPos.add(new Point2D.Double(p.getX(), p.getY()));
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puntenGain.add((int)LastPointIncrement);
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iterations.add(0);
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colors.add(c);
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}
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@Override
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public void draw(Graphics2D g2) {
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for (int x = 0; x < puntenPos.size(); x++) {
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Color oldColor = g2.getColor();
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g2.setColor(colors.get(x));
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g2.drawString("" + puntenGain.get(x), (int) puntenPos.get(x).getX(), (int) puntenPos.get(x).getY());
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g2.setColor(oldColor);
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update(0);
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}
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}
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@@ -42,6 +47,7 @@ public class PointAnimation extends DrawObject {
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puntenPos.remove(x);
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iterations.remove(x);
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puntenGain.remove(x);
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colors.remove(x);
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}
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}
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}
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