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This commit is contained in:
@@ -23,22 +23,26 @@ public class CoinAnimation extends DrawObject {
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private Point2D.Double coinSetPoint;
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private Point2D.Double coinSetPoint;
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// Hoevaak de timer gelopen heeft
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// Hoevaak de timer gelopen heeft
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private static int timerLoops = 0;
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private static int timerLoops = 0;
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private double reach = 0;
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private Color color;
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public CoinAnimation(int startX, int startY) {
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public CoinAnimation(int startX, int startY) {
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coinSetPoint = new Point2D.Double(startX, startY);
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coinSetPoint = new Point2D.Double(startX + 180, startY - 10);
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coinShape = new Ellipse2D.Double(startX, startY, 20, 20);
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coinShape = new Ellipse2D.Double(startX + 180, startY - 10, 20, 20);
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}
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}
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// Start
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// Start
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public void start() {
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public void start(Color c) {
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timerLoops = 1;
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timerLoops = 1;
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reach = (180 - PlayState.comboScore * 2) / 14; // 'Eindbestemming' van het muntje
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color = c;
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}
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}
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public void draw(Graphics2D g2) {
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public void draw(Graphics2D g2) {
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Color oldColor = g2.getColor();
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Color oldColor = g2.getColor();
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update(timerLoops); // UPDATE
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update(timerLoops); // UPDATE
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g2.setColor(new Color(255, 255, 0)); // GEEL
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g2.setColor(color); // GEEL
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g2.draw(coinShape); // MUNTJE TEKENEN
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g2.draw(coinShape); // MUNTJE TEKENEN
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g2.fill(coinShape);
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g2.fill(coinShape);
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g2.setColor(oldColor);
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g2.setColor(oldColor);
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@@ -46,14 +50,11 @@ public class CoinAnimation extends DrawObject {
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// Wordt na elke paint aangeroepen
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// Wordt na elke paint aangeroepen
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public void update(float factor) {
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public void update(float factor) {
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// Coin omlaag verschuiven doordat Y * loops omlaag gaat.
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// Coin omlaag verschuiven doordat Y * loops omlaag gaat.
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// Per frame verschuift het balletje delta 10 op Y-as.
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// Per frame verschuift het balletje delta 10 op Y-as.
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try {
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try {
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coinShape.setFrame(coinSetPoint.getX() * timerLoops * 10, coinSetPoint.getY() * timerLoops,
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coinShape.setFrame(coinSetPoint.getX() - reach * timerLoops, coinSetPoint.getY(),
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coinShape.getWidth(), coinShape.getHeight());
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coinShape.getWidth(), coinShape.getHeight());
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/* coinShape.setFrame(coinSetPoint.getX(), coinSetPoint.getY() + (1000 - 35 * PlayState.comboScore) / 25 * timerLoops,
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coinShape.getWidth(), coinShape.getHeight());*/
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} catch (ArithmeticException a) { a.printStackTrace(); }
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} catch (ArithmeticException a) { a.printStackTrace(); }
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timerLoops++;
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timerLoops++;
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@@ -61,7 +62,7 @@ public class CoinAnimation extends DrawObject {
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// Zijn we al begonnen/klaar?
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// Zijn we al begonnen/klaar?
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public boolean areWeDoneYet() {
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public boolean areWeDoneYet() {
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if (timerLoops > 24 || timerLoops == 0) {
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if ((timerLoops > 14 || timerLoops == 0) || (reach * timerLoops > 180)) {
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timerLoops = 0;
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timerLoops = 0;
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return true;
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return true;
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}
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}
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@@ -69,6 +70,6 @@ public class CoinAnimation extends DrawObject {
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}
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}
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// Zitten we in de laatste loop?
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// Zitten we in de laatste loop?
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public boolean isLastLoop() { return (timerLoops == 24) ? true : false; }
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public boolean isLastLoop() { return (timerLoops == 13) ? true : false; }
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}
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}
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@@ -4,29 +4,34 @@ import model.gameState.PlayState;
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import java.awt.*;
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import java.awt.*;
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import java.awt.geom.Point2D;
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import java.awt.geom.Point2D;
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import java.util.ArrayList;
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import java.util.LinkedList;
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import java.util.LinkedList;
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public class PointAnimation extends DrawObject {
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public class PointAnimation extends DrawObject {
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LinkedList<Point2D.Double> puntenPos = new LinkedList<>();
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ArrayList<Point2D.Double> puntenPos = new ArrayList<>();
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LinkedList<Integer> puntenGain = new LinkedList<>();
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ArrayList<Integer> puntenGain = new ArrayList<>();
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LinkedList<Integer> iterations = new LinkedList<>();
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ArrayList<Integer> iterations = new ArrayList<>();
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ArrayList<Color> colors = new ArrayList<>();
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public static double LastPointIncrement = 0;
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public static double LastPointIncrement = 0;
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public PointAnimation() { }
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public PointAnimation() { }
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public void enemyDied(Point2D.Double p) {
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public void enemyDied(Point2D.Double p, Color c) {
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puntenPos.add(new Point2D.Double(p.getX(), p.getY()));
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puntenPos.add(new Point2D.Double(p.getX(), p.getY()));
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puntenGain.add((int)LastPointIncrement);
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puntenGain.add((int)LastPointIncrement);
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iterations.add(0);
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iterations.add(0);
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colors.add(c);
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}
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}
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@Override
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@Override
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public void draw(Graphics2D g2) {
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public void draw(Graphics2D g2) {
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for (int x = 0; x < puntenPos.size(); x++) {
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for (int x = 0; x < puntenPos.size(); x++) {
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Color oldColor = g2.getColor();
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g2.setColor(colors.get(x));
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g2.drawString("" + puntenGain.get(x), (int) puntenPos.get(x).getX(), (int) puntenPos.get(x).getY());
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g2.drawString("" + puntenGain.get(x), (int) puntenPos.get(x).getX(), (int) puntenPos.get(x).getY());
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g2.setColor(oldColor);
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update(0);
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update(0);
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}
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}
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}
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}
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@@ -42,6 +47,7 @@ public class PointAnimation extends DrawObject {
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puntenPos.remove(x);
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puntenPos.remove(x);
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iterations.remove(x);
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iterations.remove(x);
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puntenGain.remove(x);
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puntenGain.remove(x);
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colors.remove(x);
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}
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}
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}
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}
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}
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}
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@@ -222,7 +222,7 @@ public class PlayState extends GameState {
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area.enemyDied((Point2D.Double) enemy.getEnemy().getP1());
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area.enemyDied((Point2D.Double) enemy.getEnemy().getP1());
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area.hit();
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area.hit();
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enemies_hit++;
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enemies_hit++;
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infoPanel.throwACoin(); // Coin Animatie starten bij hit
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infoPanel.throwACoin(enemy.getColor()); // Coin Animatie starten bij hit
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enemysInPath.remove();
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enemysInPath.remove();
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notHit = false;
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notHit = false;
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break;
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break;
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@@ -50,12 +50,10 @@ public class PreGameState extends GameState {
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@Override
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@Override
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public void draw(Graphics2D g2) {
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public void draw(Graphics2D g2) {
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g2.drawImage(screenshot,0,0,1280,1024,null);
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g2.drawImage(screenshot,0,0,1280,1024,null);
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Font textFont = new Font("OCR A Extended", Font.BOLD,grootte);
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g2.setFont(new Font("OCR A Extended", Font.BOLD,grootte));
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g2.setFont(textFont);
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g2.setStroke(s);
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g2.setStroke(s);
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g2.setColor(Color.RED);
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g2.setColor(Color.RED);
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String text = "" + index;
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String text = "" + index;
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int width = g2.getFontMetrics().stringWidth(text);
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g2.drawString(text, 325, 400);
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g2.drawString(text, 325, 400);
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if(index < 1){
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if(index < 1){
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text = "GO!!!";
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text = "GO!!!";
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@@ -66,7 +64,7 @@ public class PreGameState extends GameState {
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else{
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else{
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text = "READY";
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text = "READY";
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}
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}
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width = g2.getFontMetrics().stringWidth(text);
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int width = g2.getFontMetrics().stringWidth(text);
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g2.drawString(text, (256+1024/2)-width/2, 600);
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g2.drawString(text, (256+1024/2)-width/2, 600);
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}
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}
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@@ -9,11 +9,13 @@ import java.awt.Graphics2D;
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import java.awt.RenderingHints;
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import java.awt.RenderingHints;
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import java.awt.Transparency;
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import java.awt.Transparency;
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import java.awt.geom.Ellipse2D;
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import java.awt.geom.Ellipse2D;
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import java.awt.geom.Rectangle2D;
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import java.awt.image.VolatileImage;
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import java.awt.image.VolatileImage;
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import control.button.ButtonHandler;
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import control.button.ButtonHandler;
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import main.Window;
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import main.Window;
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import model.SongHandler;
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import model.SongHandler;
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import model.drawObjects.CoinAnimation;
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import model.gameState.PlayState;
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import model.gameState.PlayState;
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public class InfoPanel {
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public class InfoPanel {
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@@ -23,7 +25,10 @@ public class InfoPanel {
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private VolatileImage infoPanel;
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private VolatileImage infoPanel;
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private SongHandler sh;
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private SongHandler sh;
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private String time;
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private String time;
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private int highscore = 0;
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private int highscore = 0,
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tempComboScore = 0;
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private CoinAnimation coinAnimation = new CoinAnimation(27, 820);
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public InfoPanel(int x, int y, SongHandler sh){
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public InfoPanel(int x, int y, SongHandler sh){
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this.x = x;
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this.x = x;
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@@ -60,10 +65,10 @@ public class InfoPanel {
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g2.setPaint(gp);
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g2.setPaint(gp);
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g2.setColor(Color.GREEN);
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g2.setColor(Color.GREEN);
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g2.fillRect(25, 900, (int)(2 * PlayState.lifePoints), 30);
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g2.fillRect(25, 900, (int) (2 * PlayState.lifePoints), 30);
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g2.setColor(Color.YELLOW);
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g2.setColor(Color.YELLOW);
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g2.fillRect(25, 950, (int)(2 * PlayState.comboScore), 30);
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g2.fillRect(25, 950, (2 * PlayState.comboScore), 30);
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g2.setColor(Color.BLACK);
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g2.setColor(Color.BLACK);
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@@ -76,67 +81,89 @@ public class InfoPanel {
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Font scoreFont2 = new Font("OCR A Extended", Font.BOLD, 25);
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Font scoreFont2 = new Font("OCR A Extended", Font.BOLD, 25);
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g2.setFont(scoreFont2);
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g2.setFont(scoreFont2);
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g2.drawString("Title: ", 25, 185);
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int charsPerLine = 10;
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int linesNeeded = sh.getCurrentSong().getTitle().length() / charsPerLine + 1; // 9 chars per regel
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g2.drawString("Title: ", 25, 225 - (linesNeeded) * 30);
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g2.drawString("Time: ", 25, 265);
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g2.drawString("Time: ", 25, 265);
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g2.drawString("Best: ", 25, 345);
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g2.drawString("Best: ", 25, 345);
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Font scoreFont3 = new Font("OCR A Extended", Font.BOLD, 35);
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Font scoreFont3 = new Font("OCR A Extended", Font.BOLD, 35);
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g2.setFont(scoreFont3);
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g2.setFont(scoreFont3);
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g2.drawString("" + totalHighscore, 25, 105);
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g2.drawString("" + totalHighscore, 25, 105);
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g2.drawString(sh.getCurrentSong().getTitle(), 25, 215);
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// Aanpassen zodat hele titel zichtbaar is in infoP
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for (int count = 0; count < linesNeeded; count++)
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if (sh.getCurrentSong().getTitle().length() == count * charsPerLine + charsPerLine - 1)
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g2.drawString( sh.getCurrentSong().getTitle().substring(count * charsPerLine,
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count * charsPerLine + charsPerLine - 1),
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25,
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235 - (linesNeeded - count) * 30);
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else
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g2.drawString( sh.getCurrentSong().getTitle().substring(count * charsPerLine,
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sh.getCurrentSong().getTitle().length()),
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25,
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235 - (linesNeeded - 1 - count) * 30);
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/* g2.drawString(sh.getCurrentSong().getTitle(), 25, 215);*/
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g2.drawString(time, 25, 295);
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g2.drawString(time, 25, 295);
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g2.drawString("" + highscore, 25, 375);
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g2.drawString("" + highscore, 25, 375);
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if(!Window.ON_RASP){
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if(!Window.ON_RASP){
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int width,height;
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Ellipse2D oval1 = new Ellipse2D.Double(25, 650, 50, 50);
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width = g2.getFontMetrics().stringWidth("");
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height = g2.getFontMetrics().getHeight();
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Ellipse2D oval1 = new Ellipse2D.Double(25, 700, 50, 50);
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g2.setColor(ButtonHandler.getButton(1).getColor());
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g2.setColor(ButtonHandler.getButton(1).getColor());
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g2.fill(oval1);
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g2.fill(oval1);
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Ellipse2D oval2 = new Ellipse2D.Double(85, 700, 50, 50);
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Ellipse2D oval2 = new Ellipse2D.Double(85, 650, 50, 50);
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g2.setColor(ButtonHandler.getButton(2).getColor());
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g2.setColor(ButtonHandler.getButton(2).getColor());
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g2.fill(oval2);
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g2.fill(oval2);
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Ellipse2D oval3 = new Ellipse2D.Double(145, 700, 50, 50);
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Ellipse2D oval3 = new Ellipse2D.Double(145, 650, 50, 50);
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g2.setColor(ButtonHandler.getButton(3).getColor());
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g2.setColor(ButtonHandler.getButton(3).getColor());
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g2.fill(oval3);
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g2.fill(oval3);
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Ellipse2D oval4 = new Ellipse2D.Double(50, 760, 50, 50);
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Ellipse2D oval4 = new Ellipse2D.Double(50, 710, 50, 50);
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g2.setColor(ButtonHandler.getButton(4).getColor());
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g2.setColor(ButtonHandler.getButton(4).getColor());
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g2.fill(oval4);
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g2.fill(oval4);
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Ellipse2D oval5 = new Ellipse2D.Double(110, 760, 50, 50);
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Ellipse2D oval5 = new Ellipse2D.Double(110, 710, 50, 50);
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g2.setColor(ButtonHandler.getButton(5).getColor());
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g2.setColor(ButtonHandler.getButton(5).getColor());
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g2.fill(oval5);
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g2.fill(oval5);
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Ellipse2D oval6 = new Ellipse2D.Double(170, 760, 50, 50);
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Ellipse2D oval6 = new Ellipse2D.Double(170, 710, 50, 50);
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g2.setColor(ButtonHandler.getButton(6).getColor());
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g2.setColor(ButtonHandler.getButton(6).getColor());
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g2.fill(oval6);
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g2.fill(oval6);
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}
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}
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// g2.setColor(Color.BLACK);
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if (!coinAnimation.areWeDoneYet()) {
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// width = g2.getFontMetrics().stringWidth(""+i);
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coinAnimation.draw(g2);
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// g2.drawString(""+i, (int)oval.getCenterX()-width/2,(int)oval.getMaxY()+height);
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// Score pas updaten wanneer coin in zijn laatste draw loop zit
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if (coinAnimation.isLastLoop())
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tempComboScore = PlayState.comboScore;
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} else
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tempComboScore = PlayState.comboScore;
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//* Score/Coin animation bar
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g2.setColor(Color.BLACK);
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g2.fillRect(25, 800, 2 * tempComboScore, 40);
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g2.drawRect(25, 800, 200, 40);
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g2.dispose();
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g2.dispose();
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infoPanel.createGraphics();
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infoPanel.createGraphics();
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}
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}
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public void draw(Graphics2D g2){
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public void draw(Graphics2D g2){
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g2.drawImage(infoPanel, 0, 0, 256,1024,null);
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g2.drawImage(infoPanel, 0, 0, 256, 1024,null);
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}
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}
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public static String getTotalHighscore()
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public static String getTotalHighscore()
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{
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{
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return totalHighscore;
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return totalHighscore;
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}
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}
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public void throwACoin(Color c) {
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coinAnimation.start(c); // Teller weer op 1 zetten
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}
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}
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}
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@@ -161,5 +161,5 @@ public class PlayArea {
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this.pathColor = pathColor;
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this.pathColor = pathColor;
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}
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}
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public void enemyDied(Point2D.Double p) { pointAnimation.enemyDied(p); }
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public void enemyDied(Point2D.Double p) { pointAnimation.enemyDied(p, hitAreaColor); }
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}
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}
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Reference in New Issue
Block a user