Added songs, new libraries and more code

This commit is contained in:
2015-05-29 12:47:25 +02:00
parent 4f4b10fd89
commit 7b21aa1e09
67 changed files with 388 additions and 75 deletions
+4 -2
View File
@@ -2,6 +2,7 @@ package model.gameState;
import java.awt.Graphics2D;
import model.SongHandler;
import control.GameStateManager;
import control.button.ButtonEvent;
import control.joystick.JoystickEvent;
@@ -9,10 +10,11 @@ import control.joystick.JoystickEvent;
public abstract class GameState {
protected GameStateManager gsm;
protected SongHandler sh;
public GameState(GameStateManager gsm) {
super();
public GameState(GameStateManager gsm, SongHandler sh) {
this.gsm = gsm;
this.sh = sh;
}
public abstract void init();
+10 -8
View File
@@ -2,14 +2,16 @@ package model.gameState;
import java.awt.Graphics2D;
import model.SongHandler;
import control.GameStateManager;
import control.GameStateManager.State;
import control.button.ButtonEvent;
import control.joystick.JoystickEvent;
public class MenuState extends GameState {
public MenuState(GameStateManager gsm) {
super(gsm);
public MenuState(GameStateManager gsm, SongHandler sh) {
super(gsm, sh);
}
@Override
public void init() {
@@ -26,6 +28,7 @@ public class MenuState extends GameState {
@Override
public void draw(Graphics2D g2) {
g2.drawString("Press 0 to start the game", 1280/2, 1024/2);
g2.drawString("Press 1 to pick a song", 1280/2, 1024/2 + 40);
}
@@ -34,20 +37,19 @@ public class MenuState extends GameState {
switch(e.getButton().getButtonID()){
case 0:
gsm.next();
gsm.setState(State.PLAY_STATE);
break;
case 1:
gsm.setState(State.PICKSONG_STATE);
break;
}
}
@Override
public void buttonReleased(ButtonEvent e) {
}
@Override
public void onJoystickMoved(JoystickEvent e) {
// TODO Auto-generated method stub
}
public void onJoystickMoved(JoystickEvent e) {}
}
+59
View File
@@ -0,0 +1,59 @@
package model.gameState;
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.Window;
import java.awt.image.BufferedImage;
import model.SongHandler;
import control.GameStateManager;
import control.button.ButtonEvent;
import control.joystick.JoystickEvent;
public class PickSongState extends GameState {
public PickSongState(GameStateManager gsm, SongHandler sh) {
super(gsm, sh);
}
@Override
public void init() {
sh.set(0);
sh.play(true);
}
@Override
public void update() {
// TODO Auto-generated method stub
}
@Override
public void draw(Graphics2D g2d) {
g2d.drawImage(sh.getCurrentSong().getBackgroundImage(), null, 0, 0);
g2d.drawImage(sh.getCurrentSong().getBannerImage(), null, 400, 0);
}
@Override
public void buttonPressed(ButtonEvent e) {}
@Override
public void buttonReleased(ButtonEvent e) {}
@Override
public void onJoystickMoved(JoystickEvent e) {
switch (e.getJoystick().getPos()) {
case LEFT:
sh.previous();
sh.play(true);
break;
case RIGHT:
sh.next();
sh.play(true);
break;
default:
break;
}
}
}
+3 -2
View File
@@ -11,6 +11,7 @@ import java.util.Iterator;
import java.util.List;
import model.GameModel;
import model.SongHandler;
import model.drawObjects.Bullet;
import model.drawObjects.Enemy;
import model.drawObjects.Player;
@@ -34,8 +35,8 @@ public class PlayState extends GameState{
public static int currentScore = 0;
public static int lifePoints = 100;
public PlayState(GameStateManager gsm) {
super(gsm);
public PlayState(GameStateManager gsm, SongHandler sh) {
super(gsm, sh);
area = new PlayArea((int) borderRect.getX(),1024,1024,100);
infoPanel = new InfoPanel(0, 0);
enemys = new ArrayList<Enemy>();