Some little fixes
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@@ -30,7 +30,6 @@ import control.GameStateManager.State;
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import control.button.ButtonEvent;
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import control.button.ButtonHandler;
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import control.joystick.Joystick;
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import control.joystick.Joystick.Position;
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import control.joystick.JoystickEvent;
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import control.joystick.JoystickHandler;
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import data.io.SQLConnector;
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@@ -280,7 +279,7 @@ public class MenuState extends GameState {
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}
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else if(e.getJoystick().getPos() == Position.CENTER)
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else if(e.getJoystick().getPos() == Joystick.Position.CENTER)
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{
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buttons2.clear();
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int instanceNr = 0;
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