diff --git a/model/gameState/PlayState.java b/model/gameState/PlayState.java index b56bd06..7410ac8 100644 --- a/model/gameState/PlayState.java +++ b/model/gameState/PlayState.java @@ -32,6 +32,8 @@ public class PlayState extends GameState{ private Iterator enemyIterator; private Iterator bulletIterator; + public static int currentScore = 0; + public static int lifePoints = 100; public PlayState(GameStateManager gsm) { super(gsm); @@ -76,6 +78,11 @@ public class PlayState extends GameState{ e.update(); //als de enemy de octagon raakt verwijder hem if(area.octagon.intersects(e.getCircle().getBounds2D())){ + lifePoints -= 5; + + if(lifePoints < 10){ + lifePoints += 10; //Dit is voor te testen. + } enemyIterator.remove(); } @@ -87,17 +94,23 @@ public class PlayState extends GameState{ Bullet b = bulletIterator.next(); //kijkt of de enemy een bullet tegen komt, zoja verwijder de bullet, zoniet update de enemy. - if(e.bulletHitMe(b)){ + if(e.bulletHitMe(b)){ bulletIterator.remove(); //kijkt of de bullet die de enemy heeft gehit, ook dezelfde kleur heeft als de enemy, zoja verwijder de enemy - if(e.ColorHitMe(b)){ + if(e.ColorHitMe(b)){ + + currentScore += 100; + if(lifePoints < 100) { + lifePoints += 5; + } enemyIterator.remove(); break; } } } - } + } + infoPanel.updateIPanel(); } diff --git a/model/objects/InfoPanel.java b/model/objects/InfoPanel.java index 97ba316..60b93a3 100644 --- a/model/objects/InfoPanel.java +++ b/model/objects/InfoPanel.java @@ -1,17 +1,37 @@ package model.objects; +import java.awt.Color; +import java.awt.Font; import java.awt.Graphics2D; -public class InfoPanel { +import model.gameState.PlayState; +public class InfoPanel { + + public String totalHighscore = "XXXXXX"; + private String totalLifePoints = ""; private int x, y; public InfoPanel(int x, int y){ this.x = x; this.y = y; + updateIPanel(); + } + + public void updateIPanel() { + totalHighscore = "Score: " + PlayState.currentScore; + totalLifePoints = "Hp: " + PlayState.lifePoints; } public void draw(Graphics2D g2){ g2.fillRect(x, y, 256, 1024); + Font scoreFont = new Font("OCR A Extended", Font.BOLD, 30); + g2.setFont(scoreFont); + g2.setColor(Color.ORANGE); + g2.drawString(totalHighscore, 25, 150); + g2.drawString(totalLifePoints, 25, 190); + g2.setColor(Color.BLACK); + + } }