First bug free game?

This commit is contained in:
Remco
2015-05-28 09:30:17 +02:00
parent 2af16890d4
commit dc8f3c92e4
21 changed files with 575 additions and 167 deletions
+23 -5
View File
@@ -1,5 +1,7 @@
package main;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
@@ -8,12 +10,17 @@ import javax.swing.JFrame;
import model.GameModel;
import view.GameView;
import control.GameControl;
import control.GameStateManager;
import control.LedHandler;
import control.button.ButtonHandler;
import control.joystick.JoystickHandler;
public class Window extends JFrame {
/**
*
*/
private static final long serialVersionUID = -9222956702898533696L;
public static boolean ON_RASP;
public Window(boolean ON_RASP)
@@ -23,7 +30,7 @@ public class Window extends JFrame {
setSize(1280, 1024);
Window.ON_RASP = ON_RASP;
System.out.println(ON_RASP);
// System.out.println(ON_RASP);
//Set window close listener
setDefaultCloseOperation(DO_NOTHING_ON_CLOSE);
@@ -35,7 +42,7 @@ public class Window extends JFrame {
//Set window to fullscreen
// setExtendedState(getExtendedState() | JFrame.MAXIMIZED_BOTH);
setUndecorated(true);
// setUndecorated(true);
//Create Events
LedHandler led = null;
@@ -43,15 +50,26 @@ public class Window extends JFrame {
if(ON_RASP) //TODO REMOVE
{
led = new LedHandler();
GraphicsEnvironment graphicsEnvironment = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice[] devices = graphicsEnvironment.getScreenDevices();
for(GraphicsDevice divice : devices){
System.out.println(divice);
}
if (!devices[0].isFullScreenSupported ())
{
throw new UnsupportedOperationException ("Fullscreen mode is unsupported.");
}
devices[0].setFullScreenWindow(this);
}
ButtonHandler bth = new ButtonHandler(led);
JoystickHandler jsh = new JoystickHandler();
//Create Instances
GameView view = new GameView(led);
GameModel model = new GameModel(view);
GameControl control = new GameControl(model, view);
GameStateManager gsm = new GameStateManager();
GameView view = new GameView(led,gsm);
GameModel model = new GameModel(view,gsm);
GameControl control = new GameControl(model, view,gsm);
setContentPane(view);
//Create EventListeners