Small bugfix for playdata

This commit is contained in:
2015-06-19 18:58:32 +02:00
parent c019fdeea3
commit e6050715fc
+1 -1
View File
@@ -158,7 +158,7 @@ public class PlayState extends GameState {
} }
private void endGame() { private void endGame() {
if(sh.getProgress()/1000 < 5000) if(sh.getProgress()/1000 > 5000)
{ {
sql.addPlaydata(sh.getCurrentSong(), sh.getCurrentSongInstance(), sh.getProgress()/1000, enemies_missed, enemies_hit, buttons_pressed, joystick_moved); sql.addPlaydata(sh.getCurrentSong(), sh.getCurrentSongInstance(), sh.getProgress()/1000, enemies_missed, enemies_hit, buttons_pressed, joystick_moved);
sh.getCurrentSongInstance().played(); sh.getCurrentSongInstance().played();