Merge branch 'fix' of https://github.com/ProjectGroepA2/Arcade into develop
Conflicts: control/GameStateManager.java model/objects/InfoPanel.java
This commit is contained in:
@@ -26,4 +26,6 @@ public abstract class GameState {
|
||||
public abstract void buttonPressed(ButtonEvent e);
|
||||
public abstract void buttonReleased(ButtonEvent e);
|
||||
public abstract void onJoystickMoved(JoystickEvent e);
|
||||
|
||||
public void stopAudio() { sh.close(); }
|
||||
}
|
||||
|
||||
@@ -223,6 +223,7 @@ public class PlayState extends GameState {
|
||||
enemies_hit++;
|
||||
enemysInPath.remove();
|
||||
notHit = false;
|
||||
infoPanel.throwACoin(); // Coin Animatie starten bij hit
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,13 +30,11 @@ public class TitleState extends GameState {
|
||||
GradientPaint gp = new GradientPaint(300, 0, new Color(0, 0, 1, 0.6f), 980, 1024, new Color(0, 0, 1, 0.2f));
|
||||
|
||||
|
||||
int index = 0;
|
||||
int varx = 0;
|
||||
int frame;
|
||||
|
||||
|
||||
int indexKast = 0;
|
||||
int xKast=0;
|
||||
private int index = 0,
|
||||
varx = 0,
|
||||
frame,
|
||||
indexKast = 0,
|
||||
xKast = 0;
|
||||
|
||||
public TitleState(GameStateManager gsm, SongHandler sh, SQLConnector sql){
|
||||
super(gsm, sh, sql);
|
||||
@@ -55,18 +53,21 @@ public class TitleState extends GameState {
|
||||
indexKast++;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draw(Graphics2D g2) {
|
||||
g2.drawImage(background, 0, 0, 1280, 1024, null);
|
||||
int image_x = ((frame / 6) % 6) * 49;
|
||||
g2.drawImage(pressStart.getSubimage(image_x, 0, 49, 26), 640-122, 512, 245, 130, null);
|
||||
|
||||
|
||||
|
||||
xKast = indexKast/10;
|
||||
xKast%=4;
|
||||
//g2.drawImage(kast.getSubimage(xKast*300,0,300,400), 640-122,650,300,400,null);
|
||||
g2.drawImage(kast.getSubimage(xKast*300,0,300,400), 100,300,300,400,null);
|
||||
// Scherm beelt wat kleurrijke rectangles op het scherm.
|
||||
if (frame > 0) {
|
||||
g2.drawImage(background, 0, 0, 1280, 1024, null);
|
||||
createBackground();
|
||||
}
|
||||
if (frame > 160) {
|
||||
// Code die de arcadekast en 'Press Start' toont.
|
||||
int image_x = ((frame / 6) % 6) * 49;
|
||||
g2.drawImage(pressStart.getSubimage(image_x, 0, 49, 26), 640 - 122, 512, 245, 130, null);
|
||||
|
||||
xKast = indexKast / 10;
|
||||
xKast %= 4;
|
||||
g2.drawImage(kast.getSubimage(xKast * 300, 0, 300, 400), 100, 300, 300, 400, null);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -92,35 +93,47 @@ public class TitleState extends GameState {
|
||||
public void createBackground() {
|
||||
background = Images.initVolatileImage(1280, 1024, Transparency.OPAQUE);
|
||||
Graphics2D g2 = background.createGraphics();
|
||||
RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
|
||||
g2.setRenderingHints(rh);
|
||||
g2.setColor(new Color(1, 1, 1, 0.3f));
|
||||
g2.fillRect(0, 0, 1280, 1024);
|
||||
|
||||
g2.setColor(new Color(0, 1, 0, 0.7f));
|
||||
g2.fillRect(0, 0, 100, 1024);
|
||||
g2.fillRect(1180, 0, 100, 1024);
|
||||
if (frame > 0) {
|
||||
RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
|
||||
g2.setRenderingHints(rh);
|
||||
}
|
||||
if (frame > 20) {
|
||||
g2.setColor(new Color(1, 1, 1, 0.3f));
|
||||
g2.fillRect(0, 0, 1280, 1024);
|
||||
}
|
||||
if (frame > 40) {
|
||||
g2.setColor(new Color(0, 1, 0, 0.7f));
|
||||
g2.fillRect(0, 0, 100, 1024);
|
||||
g2.fillRect(1180, 0, 100, 1024);
|
||||
}
|
||||
if (frame > 60) {
|
||||
g2.setColor(new Color(1, 1, 0, 0.7f));
|
||||
g2.fillRect(100, 0, 100, 1024);
|
||||
g2.fillRect(1080, 0, 100, 1024);
|
||||
}
|
||||
if (frame > 80) {
|
||||
g2.setColor(new Color(1, 0, 0, 0.7f));
|
||||
g2.fillRect(200, 0, 100, 1024);
|
||||
g2.fillRect(980, 0, 100, 1024);
|
||||
}
|
||||
if (frame > 100) {
|
||||
g2.setPaint(gp);
|
||||
g2.fillRect(300, 0, 680, 1024);
|
||||
}
|
||||
if (frame > 120) {
|
||||
g2.setFont(textFont);
|
||||
g2.setColor(Color.WHITE);
|
||||
g2.drawString("©2015 Team Hamtaro", 550, 1012);
|
||||
}
|
||||
if (frame > 140) {
|
||||
g2.setColor(Color.RED);
|
||||
g2.setFont(textFont2);
|
||||
g2.drawString("Color", 385, 212);
|
||||
g2.drawString("Strike", 390, 342);
|
||||
g2.dispose();
|
||||
}
|
||||
|
||||
g2.setColor(new Color(1, 1, 0, 0.7f));
|
||||
g2.fillRect(100, 0, 100, 1024);
|
||||
g2.fillRect(1080, 0, 100, 1024);
|
||||
|
||||
g2.setColor(new Color(1, 0, 0, 0.7f));
|
||||
g2.fillRect(200, 0, 100, 1024);
|
||||
g2.fillRect(980, 0, 100, 1024);
|
||||
|
||||
g2.setPaint(gp);
|
||||
g2.fillRect(300, 0, 680, 1024);
|
||||
|
||||
g2.setFont(textFont);
|
||||
g2.setColor(Color.WHITE);
|
||||
g2.drawString("©2015 Team Hamtaro", 550, 1012);
|
||||
|
||||
g2.setColor(Color.RED);
|
||||
g2.setFont(textFont2);
|
||||
g2.drawString("Color", 385, 212);
|
||||
g2.drawString("Strike", 390, 342);
|
||||
g2.dispose();
|
||||
background.createGraphics();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user