Merge branch 'fix' of https://github.com/ProjectGroepA2/Arcade into develop
Conflicts: control/GameStateManager.java model/objects/InfoPanel.java
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@@ -223,6 +223,7 @@ public class PlayState extends GameState {
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enemies_hit++;
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enemysInPath.remove();
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notHit = false;
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infoPanel.throwACoin(); // Coin Animatie starten bij hit
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break;
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}
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}
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