Compare commits
9
Commits
| Author | SHA1 | Date | |
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6f48c07a55 | ||
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a282f2186c | ||
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79cc140d2f | ||
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5679b20616 | ||
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34f6d10532 | ||
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bad1f459aa | ||
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b4c0995ce8 | ||
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811f778553 | ||
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03dae66c71 |
@@ -0,0 +1,75 @@
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package model.drawObjects;
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import model.gameState.PlayState;
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import java.awt.*;
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import java.awt.geom.Ellipse2D;
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import java.awt.geom.Point2D;
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/**
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* CoinAnimation klasse: Weergeeft een balletje (resembleerd een muntje) dat omlaag valt.
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* Je hoeft alleen achter elkaar de paint(Graphics2D) methode aan te roepen, deze roep automatisch een 'reposition' aan,
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* waardoor je het balletje alleen snel achter elkaar hoeft te repainten.
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*
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* * Init (startX, startY): Punt waar de animatie begint met vallen
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*
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* start(): aanroepen om te starten
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* *
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* *
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**/
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public class CoinAnimation extends DrawObject {
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private Ellipse2D coinShape;
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private Point2D.Double coinSetPoint;
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// Hoevaak de timer gelopen heeft
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private static int timerLoops = 0;
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private double reach = 0;
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private Color color;
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public CoinAnimation(int startX, int startY) {
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coinSetPoint = new Point2D.Double(startX + 180, startY - 10);
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coinShape = new Ellipse2D.Double(startX + 180, startY - 10, 20, 20);
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}
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// Start
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public void start(Color c) {
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timerLoops = 1;
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reach = (180 - PlayState.comboScore * 2) / 14; // 'Eindbestemming' van het muntje
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color = c;
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}
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public void draw(Graphics2D g2) {
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Color oldColor = g2.getColor();
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update(timerLoops); // UPDATE
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g2.setColor(color); // GEEL
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g2.draw(coinShape); // MUNTJE TEKENEN
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g2.fill(coinShape);
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g2.setColor(oldColor);
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}
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// Wordt na elke paint aangeroepen
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public void update(float factor) {
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// Coin omlaag verschuiven doordat Y * loops omlaag gaat.
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// Per frame verschuift het balletje delta 10 op Y-as.
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try {
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coinShape.setFrame(coinSetPoint.getX() - reach * timerLoops, coinSetPoint.getY(),
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coinShape.getWidth(), coinShape.getHeight());
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} catch (ArithmeticException a) { a.printStackTrace(); }
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timerLoops++;
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}
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// Zijn we al begonnen/klaar?
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public boolean areWeDoneYet() {
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if ((timerLoops > 14 || timerLoops == 0) || (reach * timerLoops > 180)) {
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timerLoops = 0;
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return true;
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}
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return false;
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}
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// Zitten we in de laatste loop?
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public boolean isLastLoop() { return (timerLoops == 13) ? true : false; }
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}
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@@ -0,0 +1,54 @@
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package model.drawObjects;
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import model.gameState.PlayState;
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import java.awt.*;
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import java.awt.geom.Point2D;
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import java.util.ArrayList;
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import java.util.LinkedList;
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public class PointAnimation extends DrawObject {
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ArrayList<Point2D.Double> puntenPos = new ArrayList<>();
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ArrayList<Integer> puntenGain = new ArrayList<>();
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ArrayList<Integer> iterations = new ArrayList<>();
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ArrayList<Color> colors = new ArrayList<>();
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public static double LastPointIncrement = 0;
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public PointAnimation() { }
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public void enemyDied(Point2D.Double p, Color c) {
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puntenPos.add(new Point2D.Double(p.getX(), p.getY()));
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puntenGain.add((int)LastPointIncrement);
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iterations.add(0);
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colors.add(c);
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}
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@Override
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public void draw(Graphics2D g2) {
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for (int x = 0; x < puntenPos.size(); x++) {
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Color oldColor = g2.getColor();
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g2.setColor(colors.get(x));
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g2.drawString("" + puntenGain.get(x), (int) puntenPos.get(x).getX(), (int) puntenPos.get(x).getY());
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g2.setColor(oldColor);
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update(0);
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}
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}
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@Override
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public void update(float factor) {
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for (int x = 0; x < puntenPos.size(); x++) {
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puntenPos.get(x).setLocation(puntenPos.get(x).getX(), puntenPos.get(x).getY() - 3);
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iterations.set(x, iterations.get(x) + 1);
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if (iterations.get(x) > 100) {
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puntenPos.remove(x);
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iterations.remove(x);
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puntenGain.remove(x);
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colors.remove(x);
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}
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}
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}
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}
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@@ -4,12 +4,15 @@ import java.awt.BasicStroke;
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import java.awt.Color;
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import java.awt.Color;
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import java.awt.Graphics2D;
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import java.awt.Graphics2D;
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import java.awt.Stroke;
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import java.awt.Stroke;
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import java.awt.geom.Ellipse2D;
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import java.awt.geom.Point2D;
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import java.awt.geom.Rectangle2D;
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import java.awt.geom.Rectangle2D;
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import java.util.Iterator;
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import java.util.Iterator;
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import model.SongHandler;
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import model.SongHandler;
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import model.drawObjects.Enemy;
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import model.drawObjects.Enemy;
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import model.drawObjects.Player;
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import model.drawObjects.Player;
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import model.drawObjects.PointAnimation;
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import model.objects.InfoPanel;
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import model.objects.InfoPanel;
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import model.objects.Path;
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import model.objects.Path;
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import model.objects.PlayArea;
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import model.objects.PlayArea;
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@@ -74,6 +77,8 @@ public class PlayState extends GameState {
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if(h != null)
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if(h != null)
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infoPanel.init(h.getScore());
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infoPanel.init(h.getScore());
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infoPanel.init(sql.getHighscore(sh.getCurrentSong(), sh.getCurrentSongInstance()).getScore());
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for(Path p : area.paths)
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for(Path p : area.paths)
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{
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{
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p.getEnemysInPath().clear();
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p.getEnemysInPath().clear();
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@@ -217,12 +222,15 @@ public class PlayState extends GameState {
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Enemy enemy = enemysInPath.next();
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Enemy enemy = enemysInPath.next();
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if (enemy.getDistanceFromStart() > Enemy.distanceToOctagon || enemy.getDistanceFromStart() > Enemy.distanceToOctagon + sizeOfEnemy) {
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if (enemy.getDistanceFromStart() > Enemy.distanceToOctagon || enemy.getDistanceFromStart() > Enemy.distanceToOctagon + sizeOfEnemy) {
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if (e.getButton().getColor().equals(enemy.getColor())) {
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if (e.getButton().getColor().equals(enemy.getColor())) {
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currentScore += enemy.getDistanceFromStart() - Enemy.distanceToOctagon;
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PointAnimation.LastPointIncrement = (int)(enemy.getDistanceFromStart() - Enemy.distanceToOctagon);
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currentScore += PointAnimation.LastPointIncrement;
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comboScore += 5;
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comboScore += 5;
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lifePoints = Math.min(lifePoints+10, 100);
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lifePoints = Math.min(lifePoints+10, 100);
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area.setHitAreaColor(enemy.getColor());
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area.setHitAreaColor(enemy.getColor());
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area.enemyDied((Point2D.Double) enemy.getEnemy().getP1());
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area.hit();
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area.hit();
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enemies_hit++;
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enemies_hit++;
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infoPanel.throwACoin(enemy.getColor()); // Coin Animatie starten bij hit
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enemysInPath.remove();
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enemysInPath.remove();
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notHit = false;
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notHit = false;
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break;
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break;
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@@ -50,12 +50,10 @@ public class PreGameState extends GameState {
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@Override
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@Override
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public void draw(Graphics2D g2) {
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public void draw(Graphics2D g2) {
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g2.drawImage(screenshot,0,0,1280,1024,null);
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g2.drawImage(screenshot,0,0,1280,1024,null);
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Font textFont = new Font("OCR A Extended", Font.BOLD,grootte);
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g2.setFont(new Font("OCR A Extended", Font.BOLD,grootte));
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g2.setFont(textFont);
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g2.setStroke(s);
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g2.setStroke(s);
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g2.setColor(Color.RED);
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g2.setColor(Color.RED);
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String text = "" + index;
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String text = "" + index;
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int width = g2.getFontMetrics().stringWidth(text);
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g2.drawString(text, 325, 400);
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g2.drawString(text, 325, 400);
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if(index < 1){
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if(index < 1){
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text = "GO!!!";
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text = "GO!!!";
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@@ -66,7 +64,7 @@ public class PreGameState extends GameState {
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else{
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else{
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text = "READY";
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text = "READY";
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}
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}
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width = g2.getFontMetrics().stringWidth(text);
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int width = g2.getFontMetrics().stringWidth(text);
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g2.drawString(text, (256+1024/2)-width/2, 600);
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g2.drawString(text, (256+1024/2)-width/2, 600);
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}
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}
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@@ -21,49 +21,57 @@ import data.io.SQLConnector;
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public class TitleState extends GameState {
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public class TitleState extends GameState {
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BufferedImage pressStart = Images.getImage(ImageType.pressstart);
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private BufferedImage pressStart = Images.getImage(ImageType.pressstart),
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BufferedImage colorStrike = Images.getImage(ImageType.colorstrike);
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colorStrike = Images.getImage(ImageType.colorstrike),
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BufferedImage kast = Images.getImage(ImageType.kast);
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kast = Images.getImage(ImageType.kast);
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VolatileImage background;
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private VolatileImage background;
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Font textFont = new Font("OCR A Extended", Font.BOLD, 15);
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Font textFont2 = new Font("OCR A Extended", Font.BOLD, 130);
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private Font textFont = new Font("OCR A Extended", Font.BOLD, 15),
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GradientPaint gp = new GradientPaint(300, 0, new Color(0, 0, 1, 0.6f), 980, 1024, new Color(0, 0, 1, 0.2f));
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textFont2 = new Font("OCR A Extended", Font.BOLD, 130);
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private GradientPaint gp = new GradientPaint(300, 0, new Color(0, 0, 1, 0.6f), 980, 1024, new Color(0, 0, 1, 0.2f));
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int index = 0;
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private int index = 0,
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int varx = 0;
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varx = 0,
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int frame;
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indexKast = 0,
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xKast = 0,
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frame;
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int indexKast = 0;
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int xKast=0;
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public TitleState(GameStateManager gsm, SongHandler sh, SQLConnector sql){
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public TitleState(GameStateManager gsm, SongHandler sh, SQLConnector sql){
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super(gsm, sh, sql);
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super(gsm, sh, sql);
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if(!sh.isPlaying())
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sh.play();
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createBackground();
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createBackground();
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}
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}
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@Override
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@Override
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public void init() {
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public void init() {
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if(!sh.isPlaying())
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sh.play();
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sh.play();
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}
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}
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@Override
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@Override
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public void update(float factor) {
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public void update(float factor) {
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frame+=5;
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frame++;
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indexKast++;
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indexKast++;
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}
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}
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@Override
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public void draw(Graphics2D g2) {
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public void draw(Graphics2D g2) {
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// Scherm beelt wat kleurrijke rectangles op het scherm.
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if (frame > 0) {
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g2.drawImage(background, 0, 0, 1280, 1024, null);
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g2.drawImage(background, 0, 0, 1280, 1024, null);
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createBackground();
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}
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if (frame > 160) {
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// Code die de arcadekast en 'Press Start' toont.
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int image_x = ((frame / 6) % 6) * 49;
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int image_x = ((frame / 6) % 6) * 49;
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g2.drawImage(pressStart.getSubimage(image_x, 0, 49, 26), 640 - 122, 512, 245, 130, null);
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g2.drawImage(pressStart.getSubimage(image_x, 0, 49, 26), 640 - 122, 512, 245, 130, null);
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xKast = indexKast / 10;
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xKast %= 4;
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g2.drawImage(kast.getSubimage(xKast * 300, 0, 300, 400), 100, 300, 300, 400, null);
|
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}
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g2.drawImage(background, 0, 0, 1280, 1024, null);
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int image_x = ((frame / 6) % 6) * 49;
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g2.drawImage(pressStart.getSubimage(image_x, 0, 49, 26), 640-122, 512, 245, 130, null);
|
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|
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xKast = indexKast/10;
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xKast = indexKast/10;
|
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xKast%=4;
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xKast%=4;
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@@ -79,7 +87,6 @@ public class TitleState extends GameState {
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gsm.setState(State.MENU_STATE);
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gsm.setState(State.MENU_STATE);
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break;
|
break;
|
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}
|
}
|
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|
||||||
}
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}
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|
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@Override
|
@Override
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||||||
@@ -94,35 +101,47 @@ public class TitleState extends GameState {
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public void createBackground() {
|
public void createBackground() {
|
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background = Images.initVolatileImage(1280, 1024, Transparency.OPAQUE);
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background = Images.initVolatileImage(1280, 1024, Transparency.OPAQUE);
|
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Graphics2D g2 = background.createGraphics();
|
Graphics2D g2 = background.createGraphics();
|
||||||
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|
||||||
|
if (frame > 0) {
|
||||||
RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
|
RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
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g2.setRenderingHints(rh);
|
g2.setRenderingHints(rh);
|
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}
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if (frame > 20) {
|
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g2.setColor(new Color(1, 1, 1, 0.3f));
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g2.setColor(new Color(1, 1, 1, 0.3f));
|
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g2.fillRect(0, 0, 1280, 1024);
|
g2.fillRect(0, 0, 1280, 1024);
|
||||||
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}
|
||||||
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if (frame > 40) {
|
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g2.setColor(new Color(0, 1, 0, 0.7f));
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g2.setColor(new Color(0, 1, 0, 0.7f));
|
||||||
g2.fillRect(0, 0, 100, 1024);
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g2.fillRect(0, 0, 100, 1024);
|
||||||
g2.fillRect(1180, 0, 100, 1024);
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g2.fillRect(1180, 0, 100, 1024);
|
||||||
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}
|
||||||
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if (frame > 60) {
|
||||||
g2.setColor(new Color(1, 1, 0, 0.7f));
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g2.setColor(new Color(1, 1, 0, 0.7f));
|
||||||
g2.fillRect(100, 0, 100, 1024);
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g2.fillRect(100, 0, 100, 1024);
|
||||||
g2.fillRect(1080, 0, 100, 1024);
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g2.fillRect(1080, 0, 100, 1024);
|
||||||
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}
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||||||
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if (frame > 80) {
|
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g2.setColor(new Color(1, 0, 0, 0.7f));
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g2.setColor(new Color(1, 0, 0, 0.7f));
|
||||||
g2.fillRect(200, 0, 100, 1024);
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g2.fillRect(200, 0, 100, 1024);
|
||||||
g2.fillRect(980, 0, 100, 1024);
|
g2.fillRect(980, 0, 100, 1024);
|
||||||
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}
|
||||||
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if (frame > 100) {
|
||||||
g2.setPaint(gp);
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g2.setPaint(gp);
|
||||||
g2.fillRect(300, 0, 680, 1024);
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g2.fillRect(300, 0, 680, 1024);
|
||||||
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}
|
||||||
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if (frame > 120) {
|
||||||
g2.setFont(textFont);
|
g2.setFont(textFont);
|
||||||
g2.setColor(Color.WHITE);
|
g2.setColor(Color.WHITE);
|
||||||
g2.drawString("�2015 Team Hamtaro", 550, 1012);
|
g2.drawString("©2015 Team Hamtaro", 550, 1012);
|
||||||
|
}
|
||||||
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if (frame > 140) {
|
||||||
g2.setColor(Color.RED);
|
g2.setColor(Color.RED);
|
||||||
g2.setFont(textFont2);
|
g2.setFont(textFont2);
|
||||||
g2.drawString("Color", 385, 212);
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g2.drawString("Color", 385, 212);
|
||||||
g2.drawString("Strike", 390, 342);
|
g2.drawString("Strike", 390, 342);
|
||||||
g2.dispose();
|
g2.dispose();
|
||||||
|
}
|
||||||
|
|
||||||
background.createGraphics();
|
background.createGraphics();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -9,11 +9,13 @@ import java.awt.Graphics2D;
|
|||||||
import java.awt.RenderingHints;
|
import java.awt.RenderingHints;
|
||||||
import java.awt.Transparency;
|
import java.awt.Transparency;
|
||||||
import java.awt.geom.Ellipse2D;
|
import java.awt.geom.Ellipse2D;
|
||||||
|
import java.awt.geom.Rectangle2D;
|
||||||
import java.awt.image.VolatileImage;
|
import java.awt.image.VolatileImage;
|
||||||
|
|
||||||
import control.button.ButtonHandler;
|
import control.button.ButtonHandler;
|
||||||
import main.Window;
|
import main.Window;
|
||||||
import model.SongHandler;
|
import model.SongHandler;
|
||||||
|
import model.drawObjects.CoinAnimation;
|
||||||
import model.gameState.PlayState;
|
import model.gameState.PlayState;
|
||||||
|
|
||||||
public class InfoPanel {
|
public class InfoPanel {
|
||||||
@@ -23,7 +25,10 @@ public class InfoPanel {
|
|||||||
private VolatileImage infoPanel;
|
private VolatileImage infoPanel;
|
||||||
private SongHandler sh;
|
private SongHandler sh;
|
||||||
private String time;
|
private String time;
|
||||||
private int highscore;
|
private int highscore = 0,
|
||||||
|
tempComboScore = 0;
|
||||||
|
|
||||||
|
private CoinAnimation coinAnimation = new CoinAnimation(27, 820);
|
||||||
|
|
||||||
public InfoPanel(int x, int y, SongHandler sh){
|
public InfoPanel(int x, int y, SongHandler sh){
|
||||||
this.x = x;
|
this.x = x;
|
||||||
@@ -59,64 +64,90 @@ public class InfoPanel {
|
|||||||
GradientPaint gp = new GradientPaint(0, 0, new Color(245,245,245), 256, 1024, Color.WHITE);
|
GradientPaint gp = new GradientPaint(0, 0, new Color(245,245,245), 256, 1024, Color.WHITE);
|
||||||
g2.setPaint(gp);
|
g2.setPaint(gp);
|
||||||
|
|
||||||
Font scoreFont = new Font("OCR A Extended", Font.BOLD, 30);
|
|
||||||
g2.setFont(scoreFont);
|
|
||||||
|
|
||||||
g2.setColor(Color.GREEN);
|
g2.setColor(Color.GREEN);
|
||||||
g2.fillRect(25, 900, (int) (2 * PlayState.lifePoints), 30);
|
g2.fillRect(25, 900, (int) (2 * PlayState.lifePoints), 30);
|
||||||
|
|
||||||
g2.setColor(Color.YELLOW);
|
g2.setColor(Color.YELLOW);
|
||||||
g2.fillRect(25, 950, (int)(2 * PlayState.comboScore), 30);
|
g2.fillRect(25, 950, (2 * PlayState.comboScore), 30);
|
||||||
|
|
||||||
g2.setColor(Color.BLACK);
|
g2.setColor(Color.BLACK);
|
||||||
|
|
||||||
g2.drawRect(25, 900, 200, 30);
|
g2.drawRect(25, 900, 200, 30);
|
||||||
g2.drawRect(25, 950, 200, 30);
|
g2.drawRect(25, 950, 200, 30);
|
||||||
|
|
||||||
g2.drawString("Score: " + totalHighscore, 25, 75);
|
Font scoreFont = new Font("OCR A Extended", Font.BOLD, 35);
|
||||||
g2.drawString(sh.getCurrentSong().getTitle(), 25, 125);
|
g2.setFont(scoreFont);
|
||||||
g2.drawString(sh.getCurrentSong().getAuthor(), 25, 175);
|
g2.drawString("Score: ", 25, 75);
|
||||||
g2.drawString("" + highscore, 25, 225);
|
|
||||||
g2.drawString(time, 25, 275);
|
Font scoreFont2 = new Font("OCR A Extended", Font.BOLD, 25);
|
||||||
|
g2.setFont(scoreFont2);
|
||||||
|
int charsPerLine = 10;
|
||||||
|
int linesNeeded = sh.getCurrentSong().getTitle().length() / charsPerLine + 1; // 9 chars per regel
|
||||||
|
g2.drawString("Title: ", 25, 225 - (linesNeeded) * 30);
|
||||||
|
g2.drawString("Time: ", 25, 265);
|
||||||
|
g2.drawString("Best: ", 25, 345);
|
||||||
|
|
||||||
|
Font scoreFont3 = new Font("OCR A Extended", Font.BOLD, 35);
|
||||||
|
g2.setFont(scoreFont3);
|
||||||
|
|
||||||
|
g2.drawString("" + totalHighscore, 25, 105);
|
||||||
|
|
||||||
|
// Aanpassen zodat hele titel zichtbaar is in infoP
|
||||||
|
for (int count = 0; count < linesNeeded; count++)
|
||||||
|
if (sh.getCurrentSong().getTitle().length() == count * charsPerLine + charsPerLine - 1)
|
||||||
|
g2.drawString( sh.getCurrentSong().getTitle().substring(count * charsPerLine,
|
||||||
|
count * charsPerLine + charsPerLine - 1),
|
||||||
|
25,
|
||||||
|
235 - (linesNeeded - count) * 30);
|
||||||
|
else
|
||||||
|
g2.drawString( sh.getCurrentSong().getTitle().substring(count * charsPerLine,
|
||||||
|
sh.getCurrentSong().getTitle().length()),
|
||||||
|
25,
|
||||||
|
235 - (linesNeeded - 1 - count) * 30);
|
||||||
|
|
||||||
|
/* g2.drawString(sh.getCurrentSong().getTitle(), 25, 215);*/
|
||||||
|
g2.drawString(time, 25, 295);
|
||||||
|
g2.drawString("" + highscore, 25, 375);
|
||||||
|
|
||||||
|
|
||||||
if(!Window.ON_RASP){
|
if(!Window.ON_RASP){
|
||||||
int width,height;
|
Ellipse2D oval1 = new Ellipse2D.Double(25, 650, 50, 50);
|
||||||
width = g2.getFontMetrics().stringWidth("");
|
|
||||||
height = g2.getFontMetrics().getHeight();
|
|
||||||
|
|
||||||
|
|
||||||
Ellipse2D oval1 = new Ellipse2D.Double(15, 700, 50, 50);
|
|
||||||
g2.setColor(ButtonHandler.getButton(1).getColor());
|
g2.setColor(ButtonHandler.getButton(1).getColor());
|
||||||
g2.fill(oval1);
|
g2.fill(oval1);
|
||||||
|
|
||||||
Ellipse2D oval2 = new Ellipse2D.Double(75, 700, 50, 50);
|
Ellipse2D oval2 = new Ellipse2D.Double(85, 650, 50, 50);
|
||||||
g2.setColor(ButtonHandler.getButton(2).getColor());
|
g2.setColor(ButtonHandler.getButton(2).getColor());
|
||||||
g2.fill(oval2);
|
g2.fill(oval2);
|
||||||
|
|
||||||
Ellipse2D oval3 = new Ellipse2D.Double(135, 700, 50, 50);
|
Ellipse2D oval3 = new Ellipse2D.Double(145, 650, 50, 50);
|
||||||
g2.setColor(ButtonHandler.getButton(3).getColor());
|
g2.setColor(ButtonHandler.getButton(3).getColor());
|
||||||
g2.fill(oval3);
|
g2.fill(oval3);
|
||||||
|
|
||||||
Ellipse2D oval4 = new Ellipse2D.Double(40, 760, 50, 50);
|
Ellipse2D oval4 = new Ellipse2D.Double(50, 710, 50, 50);
|
||||||
g2.setColor(ButtonHandler.getButton(4).getColor());
|
g2.setColor(ButtonHandler.getButton(4).getColor());
|
||||||
g2.fill(oval4);
|
g2.fill(oval4);
|
||||||
|
|
||||||
Ellipse2D oval5 = new Ellipse2D.Double(100, 760, 50, 50);
|
Ellipse2D oval5 = new Ellipse2D.Double(110, 710, 50, 50);
|
||||||
g2.setColor(ButtonHandler.getButton(5).getColor());
|
g2.setColor(ButtonHandler.getButton(5).getColor());
|
||||||
g2.fill(oval5);
|
g2.fill(oval5);
|
||||||
|
|
||||||
Ellipse2D oval6 = new Ellipse2D.Double(160, 760, 50, 50);
|
Ellipse2D oval6 = new Ellipse2D.Double(170, 710, 50, 50);
|
||||||
g2.setColor(ButtonHandler.getButton(6).getColor());
|
g2.setColor(ButtonHandler.getButton(6).getColor());
|
||||||
g2.fill(oval6);
|
g2.fill(oval6);
|
||||||
}
|
}
|
||||||
|
|
||||||
// g2.setColor(Color.BLACK);
|
if (!coinAnimation.areWeDoneYet()) {
|
||||||
// width = g2.getFontMetrics().stringWidth(""+i);
|
coinAnimation.draw(g2);
|
||||||
// g2.drawString(""+i, (int)oval.getCenterX()-width/2,(int)oval.getMaxY()+height);
|
// Score pas updaten wanneer coin in zijn laatste draw loop zit
|
||||||
|
if (coinAnimation.isLastLoop())
|
||||||
|
tempComboScore = PlayState.comboScore;
|
||||||
|
} else
|
||||||
|
tempComboScore = PlayState.comboScore;
|
||||||
|
|
||||||
|
//* Score/Coin animation bar
|
||||||
|
g2.setColor(Color.BLACK);
|
||||||
|
g2.fillRect(25, 800, 2 * tempComboScore, 40);
|
||||||
|
g2.drawRect(25, 800, 200, 40);
|
||||||
|
|
||||||
g2.dispose();
|
g2.dispose();
|
||||||
infoPanel.createGraphics();
|
infoPanel.createGraphics();
|
||||||
@@ -130,4 +161,9 @@ public class InfoPanel {
|
|||||||
{
|
{
|
||||||
return totalHighscore;
|
return totalHighscore;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void throwACoin(Color c) {
|
||||||
|
coinAnimation.start(c); // Teller weer op 1 zetten
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,14 +9,17 @@ import java.awt.Polygon;
|
|||||||
import java.awt.RenderingHints;
|
import java.awt.RenderingHints;
|
||||||
import java.awt.Stroke;
|
import java.awt.Stroke;
|
||||||
import java.awt.Transparency;
|
import java.awt.Transparency;
|
||||||
|
import java.awt.*;
|
||||||
import java.awt.geom.GeneralPath;
|
import java.awt.geom.GeneralPath;
|
||||||
import java.awt.geom.Line2D;
|
import java.awt.geom.Line2D;
|
||||||
|
import java.awt.geom.Point2D;
|
||||||
import java.awt.geom.Rectangle2D;
|
import java.awt.geom.Rectangle2D;
|
||||||
import java.awt.image.VolatileImage;
|
import java.awt.image.VolatileImage;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import model.drawObjects.Enemy;
|
import model.drawObjects.Enemy;
|
||||||
|
import model.drawObjects.PointAnimation;
|
||||||
import model.gameState.PlayState;
|
import model.gameState.PlayState;
|
||||||
|
|
||||||
public class PlayArea {
|
public class PlayArea {
|
||||||
@@ -29,6 +32,7 @@ public class PlayArea {
|
|||||||
private boolean hit = false;
|
private boolean hit = false;
|
||||||
private int count = 0,maxCount = 100,pathID = -1;
|
private int count = 0,maxCount = 100,pathID = -1;
|
||||||
private Stroke stroke = new BasicStroke(5,BasicStroke.CAP_ROUND,BasicStroke.JOIN_ROUND);
|
private Stroke stroke = new BasicStroke(5,BasicStroke.CAP_ROUND,BasicStroke.JOIN_ROUND);
|
||||||
|
private PointAnimation pointAnimation = new PointAnimation();
|
||||||
|
|
||||||
private Rectangle2D backgroundPlay = new Rectangle2D.Double(256, 0, 1024, 1024);
|
private Rectangle2D backgroundPlay = new Rectangle2D.Double(256, 0, 1024, 1024);
|
||||||
|
|
||||||
@@ -121,6 +125,12 @@ public class PlayArea {
|
|||||||
g2.setColor(pathColor);
|
g2.setColor(pathColor);
|
||||||
g2.draw(paths.get(pathID));
|
g2.draw(paths.get(pathID));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Font scoreFont = new Font("OCR A Extended", Font.BOLD, 40);
|
||||||
|
Font tempFont = g2.getFont();
|
||||||
|
g2.setFont(scoreFont);
|
||||||
|
pointAnimation.draw(g2);
|
||||||
|
g2.setFont(tempFont);
|
||||||
}
|
}
|
||||||
|
|
||||||
public Line2D getLine(int index){
|
public Line2D getLine(int index){
|
||||||
@@ -157,4 +167,6 @@ public class PlayArea {
|
|||||||
this.pathID = pathID;
|
this.pathID = pathID;
|
||||||
this.pathColor = pathColor;
|
this.pathColor = pathColor;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void enemyDied(Point2D.Double p) { pointAnimation.enemyDied(p, hitAreaColor); }
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user