Files
Arcade/model/gameState/GameState.java
T

23 lines
466 B
Java

package model.gameState;
import java.awt.Graphics2D;
import java.awt.event.KeyEvent;
import control.GameStateManager;
public abstract class GameState {
protected GameStateManager gsm;
public GameState(GameStateManager gsm) {
super();
this.gsm = gsm;
}
public abstract void init();
public abstract void update();
public abstract void draw(Graphics2D g2);
public abstract void keyPressed(KeyEvent e);
public abstract void keyReleased(KeyEvent e);
}