Files
Arcade/audio/SongInstance.java
T
2015-06-08 11:41:01 +02:00

82 lines
1.5 KiB
Java

package audio;
import java.util.ArrayList;
import java.util.List;
public class SongInstance {
private String difficulty;
private List<ObjectInstance> objects;
private List<ButtonInstance> buttons;
public SongInstance(String difficulty)
{
this.difficulty = difficulty;
objects = new ArrayList<ObjectInstance>();
buttons = new ArrayList<ButtonInstance>();
}
public void addObjectInstance(ObjectInstance obj)
{
objects.add(obj);
}
public void addButtonInstance(ButtonInstance btn)
{
buttons.add(btn);
}
public List<ObjectInstance> getObjects() {
return objects;
}
public List<ButtonInstance> getButtons() {
return buttons;
}
public String getDifficulty() {
return difficulty;
}
public void setDifficulty(String difficulty) {
this.difficulty = difficulty;
}
public List<ObjectInstance> getObjectsBetween(long oldProgress, long progress) {
List<ObjectInstance> b = new ArrayList<ObjectInstance>();
for(ObjectInstance i : objects)
{
if(i.getTime() >= progress)
{
return b;
}
if(i.getTime() >= oldProgress && i.getTime() < progress)
{
b.add(i);
}
}
return b;
}
public List<ButtonInstance> getButtonsBetween(long oldProgress, long progress) {
List<ButtonInstance> b = new ArrayList<ButtonInstance>();
for(ButtonInstance i : buttons)
{
if(i.getTime() > progress)
{
return b;
}
if(i.getTime() >= oldProgress && i.getTime() < progress)
{
b.add(i);
}
}
return b;
}
}