54 lines
844 B
Java
54 lines
844 B
Java
package model.gameState;
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import java.awt.Graphics2D;
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import control.GameStateManager;
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import control.button.ButtonEvent;
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import control.joystick.JoystickEvent;
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public class MenuState extends GameState {
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public MenuState(GameStateManager gsm) {
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super(gsm);
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}
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@Override
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public void init() {
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// TODO Auto-generated method stub
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}
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@Override
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public void update() {
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// TODO Auto-generated method stub
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}
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@Override
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public void draw(Graphics2D g2) {
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g2.drawString("Press 0 to start the game", 1280/2, 1024/2);
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}
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@Override
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public void buttonPressed(ButtonEvent e) {
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switch(e.getButton().getButtonID()){
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case 0:
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gsm.next();
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break;
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}
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}
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@Override
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public void buttonReleased(ButtonEvent e) {
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}
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@Override
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public void onJoystickMoved(JoystickEvent e) {
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// TODO Auto-generated method stub
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}
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}
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