Files
Arcade/control/button/ButtonHandler.java
T
2015-07-09 16:24:34 +02:00

149 lines
3.1 KiB
Java

package control.button;
import java.awt.Color;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.util.ArrayList;
import java.util.List;
import main.Window;
import model.GameModel;
import control.NetworkHandler;
public class ButtonHandler implements KeyListener{
List<ButtonListener> listeners;
static List<Button> buttons;
NetworkHandler ntw;
public ButtonHandler()
{
this.ntw = null;
listeners = new ArrayList<ButtonListener>();
buttons = new ArrayList<Button>();
}
public void addButtonListener(ButtonListener toAdd) {
listeners.add(toAdd);
}
public void buttonPress(Button b) {
if(Window.ON_ARCADE)
{
Color c = b.getColor().brighter().brighter();
ntw.setLed(b.getLedID(), c.getGreen(), c.getRed(), c.getBlue());
ntw.show();
}
ButtonEvent e = new ButtonEvent(b, System.currentTimeMillis());
for (ButtonListener bt : listeners)
bt.buttonPressed(e);
}
public void buttonRelease(Button b) {
if(Window.ON_ARCADE)
{
ntw.setLed(b.getLedID(), b.getColor().getGreen(), b.getColor().getRed(), b.getColor().getBlue());
ntw.show();
}
ButtonEvent e = new ButtonEvent(b, System.currentTimeMillis());
for (ButtonListener bt : listeners)
bt.buttonReleased(e);
}
@Override
public void keyPressed(KeyEvent e) {
switch(e.getKeyCode())
{
case KeyEvent.VK_0:
buttonPress(buttons.get(0));
break;
case KeyEvent.VK_1:
buttonPress(buttons.get(1));
break;
case KeyEvent.VK_2:
buttonPress(buttons.get(2));
break;
case KeyEvent.VK_3:
buttonPress(buttons.get(3));
break;
case KeyEvent.VK_4:
buttonPress(buttons.get(4));
break;
case KeyEvent.VK_5:
buttonPress(buttons.get(5));
break;
case KeyEvent.VK_6:
buttonPress(buttons.get(6));
break;
case KeyEvent.VK_ESCAPE:
if(!Window.ON_ARCADE)
System.exit(0);
break;
}
}
public void keyReleased(KeyEvent e) {
switch(e.getKeyCode())
{
case KeyEvent.VK_0:
buttonRelease(buttons.get(0));
break;
case KeyEvent.VK_1:
buttonRelease(buttons.get(1));
break;
case KeyEvent.VK_2:
buttonRelease(buttons.get(2));
break;
case KeyEvent.VK_3:
buttonRelease(buttons.get(3));
break;
case KeyEvent.VK_4:
buttonRelease(buttons.get(4));
break;
case KeyEvent.VK_5:
buttonRelease(buttons.get(5));
break;
case KeyEvent.VK_6:
buttonRelease(buttons.get(6));
break;
}
}
public void keyTyped(KeyEvent arg0) {}
public static List<Button> getButtons()
{
return buttons;
}
public static Button getButton(int id)
{
for(Button b : buttons)
{
if(b.getButtonID() == id)
{
return b;
}
}
return null;
}
public void setNetwork(NetworkHandler ntw) {
this.ntw = ntw;
buttons.add(new Button(0, -1, ntw));
buttons.add(new Button(1, 2, ntw));
buttons.add(new Button(2, 1, ntw));
buttons.add(new Button(3, 0, ntw));
buttons.add(new Button(4, -1, ntw));
buttons.add(new Button(5, 3, ntw));
buttons.add(new Button(6, 4, ntw));
for (int i = 1; i < buttons.size(); i++) {
buttons.get(i).setColor(GameModel.colors[i - 1]);
}
}
}