Files
Arcade/model/gameState/PlayState.java
T

55 lines
993 B
Java

package model.gameState;
import java.awt.Graphics2D;
import java.awt.event.KeyEvent;
import java.awt.geom.Rectangle2D;
import model.objects.InfoPanel;
import model.objects.Lines;
import control.GameStateManager;
public class PlayState extends GameState{
public static final Rectangle2D borderRect = new Rectangle2D.Double(256, 0, 1024, 1024);
private Lines lines;
private InfoPanel hsb;
public PlayState(GameStateManager gsm) {
super(gsm);
lines = new Lines((int) borderRect.getX(),100);
hsb = new InfoPanel(0, 0);
}
@Override
public void init() {
// TODO Auto-generated method stub
}
@Override
public void update() {
// TODO Auto-generated method stub
}
@Override
public void draw(Graphics2D g2) {
hsb.draw(g2);
g2.setClip(borderRect);
lines.draw(g2);
}
@Override
public void keyPressed(KeyEvent e) {
// TODO Auto-generated method stub
}
@Override
public void keyReleased(KeyEvent e) {
// TODO Auto-generated method stub
}
}