196 lines
4.5 KiB
Java
196 lines
4.5 KiB
Java
package model.gameState;
|
|
|
|
import java.awt.BasicStroke;
|
|
import java.awt.Color;
|
|
import java.awt.Graphics2D;
|
|
import java.awt.Stroke;
|
|
import java.awt.geom.Rectangle2D;
|
|
import java.util.Iterator;
|
|
|
|
import model.SongHandler;
|
|
import model.drawObjects.Enemy;
|
|
import model.drawObjects.Player;
|
|
import model.objects.InfoPanel;
|
|
import model.objects.Path;
|
|
import model.objects.PlayArea;
|
|
import audio.ButtonInstance;
|
|
import audio.ObjectInstance;
|
|
import control.GameStateManager;
|
|
import control.button.Button;
|
|
import control.button.ButtonEvent;
|
|
import control.button.ButtonHandler;
|
|
import control.joystick.JoystickEvent;
|
|
|
|
public class PlayState extends GameState {
|
|
|
|
public static final Rectangle2D borderRect = new Rectangle2D.Double(256, 0,
|
|
1024, 1024);
|
|
private PlayArea area;
|
|
private InfoPanel infoPanel;
|
|
private Player player;
|
|
private Stroke stroke;
|
|
|
|
public static int sizeOfEnemy = 40;
|
|
public static int currentScore = 0;
|
|
public static int lifePoints = 100;
|
|
|
|
private long oldProgress = 0;
|
|
|
|
public PlayState(GameStateManager gsm, SongHandler sh) {
|
|
super(gsm, sh);
|
|
infoPanel = new InfoPanel(0, 0);
|
|
area = new PlayArea(256, 1024, 1024, 125);
|
|
// for(int index = 0; index < 8; index++){
|
|
// addEnemy(index, GameModel.colors[index % 6]);
|
|
// }
|
|
//
|
|
player = new Player(1280 - 1024 + 1024 / 2, 1024 / 2);
|
|
stroke = new BasicStroke(sizeOfEnemy, BasicStroke.CAP_ROUND,
|
|
BasicStroke.JOIN_ROUND);
|
|
}
|
|
|
|
@Override
|
|
public void init() {
|
|
sh.stop();
|
|
sh.play();
|
|
|
|
for(int i=1; i<ButtonHandler.getButtons().size(); i++)
|
|
{
|
|
Button b = ButtonHandler.getButton(i);
|
|
b.setColor(Color.BLACK);
|
|
}
|
|
|
|
// System.out.println("Diff" +
|
|
// sh.getCurrentSongInstance().getDifficulty());
|
|
}
|
|
|
|
@Override
|
|
public void update(float factor) {
|
|
|
|
long progress = (long) ((sh.getProgress() / 1000) + (Enemy.secondsToEnd * 1000));
|
|
|
|
for (ButtonInstance bu : sh.getCurrentSongInstance().getButtonsBetween(
|
|
oldProgress, progress)) {
|
|
Button b = ButtonHandler.getButton(bu.getButtonID());
|
|
b.setColor(bu.getColor());
|
|
// System.out.println(bu.getButtonID() + " - " + bu.getColor()+ " / " + b.getColor());
|
|
}
|
|
|
|
for (ObjectInstance ob : sh.getCurrentSongInstance().getObjectsBetween(
|
|
oldProgress, progress)) {
|
|
Path p = area.paths.get(ob.getDirection());
|
|
p.addEnemy(ob.getColor(), ob.getDirection(), (int) ob.getLength());
|
|
}
|
|
|
|
oldProgress = progress;
|
|
|
|
player.update(factor);
|
|
for (Path path : area.paths) {
|
|
|
|
Iterator<Enemy> enemyIterator = path.getEnemysInPath().iterator();
|
|
|
|
while (enemyIterator.hasNext()) {
|
|
|
|
Enemy e = enemyIterator.next();
|
|
|
|
if (e.getDistanceFromStart() > Enemy.distanceToOctagon
|
|
+ (sizeOfEnemy * 1.5)) {
|
|
enemyIterator.remove();
|
|
}
|
|
|
|
e.update(factor);
|
|
}
|
|
}
|
|
|
|
infoPanel.updateIPanel();
|
|
}
|
|
|
|
@Override
|
|
public void draw(Graphics2D g2) {
|
|
try {
|
|
infoPanel.draw(g2);
|
|
g2.setClip(borderRect);
|
|
area.draw(g2);
|
|
|
|
g2.setStroke(stroke);
|
|
for (Path p : area.paths) {
|
|
if (p.getEnemysInPath() != null) {
|
|
for (Enemy enemy : p.getEnemysInPath()) {
|
|
enemy.draw(g2);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (player != null)
|
|
player.draw(g2);
|
|
} catch (Exception e) {
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void buttonPressed(ButtonEvent e) {
|
|
// System.out.println(e.getButton().getColor());
|
|
Iterator<Enemy> enemysInPath = area.paths.get(player.getIndex())
|
|
.getEnemysInPath().iterator();
|
|
while (enemysInPath.hasNext()) {
|
|
Enemy enemy = enemysInPath.next();
|
|
if (enemy.getDistanceFromStart() > Enemy.distanceToOctagon
|
|
|| enemy.getDistanceFromStart() > Enemy.distanceToOctagon
|
|
+ sizeOfEnemy) {
|
|
if (e.getButton().getColor().equals(enemy.getColor())) {
|
|
currentScore += enemy.getDistanceFromStart()
|
|
- Enemy.distanceToOctagon;
|
|
enemysInPath.remove();
|
|
break;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
@Override
|
|
public void buttonReleased(ButtonEvent e) {
|
|
}
|
|
|
|
@Override
|
|
public void onJoystickMoved(JoystickEvent e) {
|
|
switch (e.getJoystick().getPos()) {
|
|
case CENTER:
|
|
break;
|
|
case DOWN:
|
|
player.setIndex(4);
|
|
break;
|
|
case DOWN_LEFT:
|
|
player.setIndex(5);
|
|
break;
|
|
case DOWN_RIGHT:
|
|
player.setIndex(3);
|
|
break;
|
|
case LEFT:
|
|
player.setIndex(6);
|
|
break;
|
|
case RIGHT:
|
|
player.setIndex(2);
|
|
break;
|
|
case UP:
|
|
player.setIndex(0);
|
|
break;
|
|
case UP_LEFT:
|
|
player.setIndex(7);
|
|
break;
|
|
case UP_RIGHT:
|
|
player.setIndex(1);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
public void addEnemy(int pathID, Color color) {
|
|
Path path = area.paths.get(pathID);
|
|
Enemy e = new Enemy(pathID, 1, color, path);
|
|
path.getEnemysInPath().addLast(e);
|
|
}
|
|
}
|