26 lines
358 B
C++
26 lines
358 B
C++
#pragma once
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#include "State.h"
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class StateHandler
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{
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public:
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~StateHandler();
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static StateHandler* getInstance(void);
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enum EState { WORLD, MENU };
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void changeState(EState newState);
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void draw(void);
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void update(float deltaTime);
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private:
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StateHandler();
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static StateHandler* instance;
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State* CurrentState;
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EState CState;
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bool available;
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};
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