Files
CGR3D-Eind/Meinkraft/WorldState.h
T
2016-06-20 22:35:14 +02:00

20 lines
240 B
C++

#pragma once
#include "State.h"
#include "World.h"
class WorldState : public State
{
private:
World* world;
public:
WorldState();
~WorldState();
void init(void);
void exit(void);
void draw(void);
void update(float deltaTime);
};