<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup>
    <Filter Include="Source Files">
      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
    </Filter>
    <Filter Include="Header Files">
      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
      <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
    </Filter>
    <Filter Include="Resource Files">
      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
    </Filter>
    <Filter Include="Source Files\Object">
      <UniqueIdentifier>{1e464995-b141-43fd-9e25-16d6ac47176b}</UniqueIdentifier>
    </Filter>
    <Filter Include="Source Files\World">
      <UniqueIdentifier>{0de1a037-e536-40df-a0d0-0d929f2fe752}</UniqueIdentifier>
    </Filter>
    <Filter Include="Source Files\json">
      <UniqueIdentifier>{9c655946-3f99-44ea-bc97-2817656954e0}</UniqueIdentifier>
    </Filter>
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="Main.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="Player.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="json.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="WorldHandler.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="Entity.cpp">
      <Filter>Source Files\Object</Filter>
    </ClCompile>
    <ClCompile Include="Model.cpp">
      <Filter>Source Files\Object</Filter>
    </ClCompile>
    <ClCompile Include="Vertex.cpp">
      <Filter>Source Files\Object</Filter>
    </ClCompile>
    <ClCompile Include="Vector.cpp">
      <Filter>Source Files\Object</Filter>
    </ClCompile>
    <ClCompile Include="World.cpp">
      <Filter>Source Files\World</Filter>
    </ClCompile>
    <ClCompile Include="HeightMap.cpp">
      <Filter>Source Files\World</Filter>
    </ClCompile>
    <ClCompile Include="LevelObject.cpp">
      <Filter>Source Files\World</Filter>
    </ClCompile>
    <ClCompile Include="Enemy.cpp">
      <Filter>Source Files\Object</Filter>
    </ClCompile>
    <ClCompile Include="CrystalPoint.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="World.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Entity.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Enemy.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="LevelObject.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="vector.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Model.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="stb_image.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Player.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Main.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="json.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="HeightMap.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Vertex.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="WorldHandler.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="CrystalPoint.h">
      <Filter>Header Files</Filter>
    </ClInclude>
  </ItemGroup>
  <ItemGroup>
    <None Include="worlds\worlds.json">
      <Filter>Source Files\json</Filter>
    </None>
    <None Include="worlds\fire.json">
      <Filter>Source Files\json</Filter>
    </None>
    <None Include="worlds\ice.json">
      <Filter>Source Files\json</Filter>
    </None>
    <None Include="worlds\small.json">
      <Filter>Source Files\json</Filter>
    </None>
    <None Include="worlds\maze.json">
      <Filter>Source Files\json</Filter>
    </None>
  </ItemGroup>
</Project>