Working version for linux
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@@ -1,8 +1,17 @@
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#include "Sound.h"
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#include <iostream>
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#ifdef WIN32
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#include <windows.h>
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#include <al.h>
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#else
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#include <AL/al.h>
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typedef unsigned long DWORD;
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typedef unsigned short WORD;
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typedef unsigned int UNINT32;
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typedef unsigned char BYTE;
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#endif
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Sound::Sound(const char* inWavPath, bool inLooping):
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buffer_id(0),
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