Added enemy -> brightness skybox
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@@ -20,6 +20,7 @@ Enemy::Enemy(const std::string &fileName,
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radius = 10;
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hasTarget = false;
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hit_sound_id = CrystalPoint::GetSoundSystem().LoadSound("WAVE/Sound.wav", false);
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attack = false;
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}
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@@ -83,6 +84,8 @@ void Enemy::update(float delta)
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length = sqrt(dx*dx + dz*dz);
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if (length > 1)
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{
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attack = false;
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dx /= length;
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dz /= length;
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@@ -92,6 +95,11 @@ void Enemy::update(float delta)
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position.x += dx;
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position.z += dz;
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}
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else
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{
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attack = true;
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}
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rotation.y = atan2f(dx, dz) * 180 / M_PI;
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}
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@@ -101,4 +109,4 @@ void Enemy::update(float delta)
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sound->SetPos(position, Vec3f());
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sound->Play();
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}
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}
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}
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