Merge remote-tracking branch 'origin/developer' into feature/Controller

Added support for second controller
# Conflicts:
#	CrystalPoint.cpp
#	CrystalPoint.h
#	CrystalPoint.vcxproj
#	CrystalPoint.vcxproj.filters
This commit is contained in:
jancoow
2016-06-21 11:24:55 +02:00
45 changed files with 1284 additions and 777 deletions
+14 -5
View File
@@ -3,7 +3,6 @@
#include "Entity.h"
#include "json.h"
#include "Model.h"
#include "CrystalPoint.h"
#include <fstream>
#include <iostream>
#include <algorithm>
@@ -179,9 +178,7 @@ World::World(const std::string &fileName):
if (!v["world"]["music"].isNull())
{
music_id = CrystalPoint::GetSoundSystem().LoadSound(v["world"]["music"].asString().c_str(), true);
Sound* music = CrystalPoint::GetSoundSystem().GetSound(music_id);
music->SetPos(Vec3f(), Vec3f());
music->Play();
music = CrystalPoint::GetSoundSystem().GetSound(music_id);
}
if (!v["portal"].isNull())
@@ -214,7 +211,10 @@ World::World(const std::string &fileName):
World::~World()
{
delete heightmap;
music->Stop();
delete music;
delete skybox;
delete portal;
}
std::pair<std::string, bool> World::getObjectFromValue(int val)
@@ -235,7 +235,7 @@ float World::getHeight(float x, float y)
void World::draw()
{
player->setCamera();
float lightPosition[4] = { 0, 2, 1, 0 };
glLightfv(GL_LIGHT0, GL_POSITION, lightPosition);
@@ -244,6 +244,9 @@ void World::draw()
skybox->draw();
player->setCamera();
player->draw();
heightmap->Draw();
for (auto &enemy : enemies)
@@ -257,6 +260,12 @@ void World::draw()
void World::update(float elapsedTime)
{
music->SetPos(player->position, Vec3f());
if (music->IsPlaying() == false)
{
music->Play();
}
for (auto &entity : entities)
entity->update(elapsedTime);