player crystals refresh

This commit is contained in:
Remco
2016-06-10 11:06:39 +02:00
parent 0ca94aef4d
commit 71801a30f2
+2
View File
@@ -126,6 +126,7 @@ void WorldHandler::NextWorld()
if (!loadingWorld)
{
ChangeWorld(worldIndex + 1);
Player::getInstance()->crystals = 0;
}
}
@@ -134,5 +135,6 @@ void WorldHandler::PreviousWorld()
if (!loadingWorld)
{
ChangeWorld(worldIndex - 1);
Player::getInstance()->crystals = 0;
}
}