Implement optimised array rendering

This commit is contained in:
2016-05-25 12:44:24 +02:00
parent fe1aa7220e
commit 84fcc346a9
7 changed files with 101 additions and 45 deletions
+19
View File
@@ -0,0 +1,19 @@
#pragma once
class Vertex
{
public:
Vertex(float x, float y, float z, float nx, float ny, float nz, float tx, float ty);
~Vertex();
float x;
float y;
float z;
float normalX;
float normalY;
float normalZ;
float texX;
float texY;
};