Merge pull request #31 from CrystalPointA4/feature/loadingscreen
Feature/loadingscreen (reverted from commit 316d6c9e14)
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@@ -16,7 +16,7 @@ public:
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Weapon(std::string name, int damage, Element element, std::string modelFilename, float scale, Vec3f location, Vec2f rotation,
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Vec3f offsetPlayer, Vec3f ankerPoint,
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Vec2f maxRotation, Vec2f minXRotation,
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Vec3f collision);
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Vec3f collisionPoint);
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~Weapon();
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void draw();
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@@ -32,8 +32,9 @@ public:
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float scale;
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Vec3f position, rotation, rotationWeapon;
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Vec3f offsetPlayer, ankerPoint, collision;
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Vec3f offsetPlayer, ankerPoint, collisionPoint;
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Vec2f maxRotation, minRotation;
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};
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