OpenAL Test

This commit is contained in:
Daniel
2016-05-30 11:04:09 +02:00
parent 33a61ca2ed
commit b53bcac528
17 changed files with 2622 additions and 2 deletions
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#include "OpenAL.h"
#include <cstdlib>
#include <iostream>
#include <windows.h>
#include <al.h>
#include <alc.h>
int OpenAL::endWithError(char* msg, int error = 0)
{
//Display error message in console
std::cout << msg << "\n";
system("PAUSE");
return error;
}
OpenAL::OpenAL()
{
Test();
}
OpenAL::~OpenAL()
{
}
boolean OpenAL::Test()
{
//Loading of the WAVE file
FILE *fp = NULL; //Create FILE pointer for the WAVE file
fp = fopen("WAVE/Sound.wav", "rb"); //Open the WAVE file
if (!fp) return endWithError("Failed to open file"); //Could not open file
//Variables to store info about the WAVE file (all of them is not needed for OpenAL)
char type[4];
DWORD size, chunkSize;
short formatType, channels;
DWORD sampleRate, avgBytesPerSec;
short bytesPerSample, bitsPerSample;
DWORD dataSize;
//Check that the WAVE file is OK
fread(type, sizeof(char), 4, fp); //Reads the first bytes in the file
if (type[0] != 'R' || type[1] != 'I' || type[2] != 'F' || type[3] != 'F') //Should be "RIFF"
return endWithError("No RIFF"); //Not RIFF
fread(&size, sizeof(DWORD), 1, fp); //Continue to read the file
fread(type, sizeof(char), 4, fp); //Continue to read the file
if (type[0] != 'W' || type[1] != 'A' || type[2] != 'V' || type[3] != 'E') //This part should be "WAVE"
return endWithError("not WAVE"); //Not WAVE
fread(type, sizeof(char), 4, fp); //Continue to read the file
if (type[0] != 'f' || type[1] != 'm' || type[2] != 't' || type[3] != ' ') //This part should be "fmt "
return endWithError("not fmt "); //Not fmt
//Now we know that the file is a acceptable WAVE file
//Info about the WAVE data is now read and stored
fread(&chunkSize, sizeof(DWORD), 1, fp);
fread(&formatType, sizeof(short), 1, fp);
fread(&channels, sizeof(short), 1, fp);
fread(&sampleRate, sizeof(DWORD), 1, fp);
fread(&avgBytesPerSec, sizeof(DWORD), 1, fp);
fread(&bytesPerSample, sizeof(short), 1, fp);
fread(&bitsPerSample, sizeof(short), 1, fp);
fread(type, sizeof(char), 4, fp);
if (type[0] != 'd' || type[1] != 'a' || type[2] != 't' || type[3] != 'a') //This part should be "data"
return endWithError("Missing DATA"); //not data
fread(&dataSize, sizeof(DWORD), 1, fp); //The size of the sound data is read
//Display the info about the WAVE file
std::cout << "Chunk Size: " << chunkSize << "\n";
std::cout << "Format Type: " << formatType << "\n";
std::cout << "Channels: " << channels << "\n";
std::cout << "Sample Rate: " << sampleRate << "\n";
std::cout << "Average Bytes Per Second: " << avgBytesPerSec << "\n";
std::cout << "Bytes Per Sample: " << bytesPerSample << "\n";
std::cout << "Bits Per Sample: " << bitsPerSample << "\n";
std::cout << "Data Size: " << dataSize << "\n";
unsigned char* buf = new unsigned char[dataSize]; //Allocate memory for the sound data
std::cout << fread(buf, sizeof(BYTE), dataSize, fp) << " bytes loaded\n"; //Read the sound data and display the
//number of bytes loaded.
//Should be the same as the Data Size if OK
//Now OpenAL needs to be initialized
ALCdevice *device; //Create an OpenAL Device
ALCcontext *context; //And an OpenAL Context
device = alcOpenDevice(NULL); //Open the device
if (!device) return endWithError("no sound device"); //Error during device oening
context = alcCreateContext(device, NULL); //Give the device a context
alcMakeContextCurrent(context); //Make the context the current
if (!context) return endWithError("no sound context"); //Error during context handeling
ALuint source; //Is the name of source (where the sound come from)
ALuint buffer; //Stores the sound data
ALuint frequency = sampleRate;; //The Sample Rate of the WAVE file
ALenum format = 0; //The audio format (bits per sample, number of channels)
alGenBuffers(1, &buffer); //Generate one OpenAL Buffer and link to "buffer"
alGenSources(1, &source); //Generate one OpenAL Source and link to "source"
if (alGetError() != AL_NO_ERROR) return endWithError("Error GenSource"); //Error during buffer/source generation
//Figure out the format of the WAVE file
if (bitsPerSample == 8)
{
if (channels == 1)
format = AL_FORMAT_MONO8;
else if (channels == 2)
format = AL_FORMAT_STEREO8;
}
else if (bitsPerSample == 16)
{
if (channels == 1)
format = AL_FORMAT_MONO16;
else if (channels == 2)
format = AL_FORMAT_STEREO16;
}
if (!format) return endWithError("Wrong BitPerSample"); //Not valid format
alBufferData(buffer, format, buf, dataSize, frequency); //Store the sound data in the OpenAL Buffer
if (alGetError() != AL_NO_ERROR)
return endWithError("Error loading ALBuffer"); //Error during buffer loading
//Sound setting variables
ALfloat SourcePos[] = { 0.0, 0.0, 0.0 }; //Position of the source sound
ALfloat SourceVel[] = { 0.0, 0.0, 0.0 }; //Velocity of the source sound
ALfloat ListenerPos[] = { 0.0, 0.0, 0.0 }; //Position of the listener
ALfloat ListenerVel[] = { 0.0, 0.0, 0.0 }; //Velocity of the listener
ALfloat ListenerOri[] = { 0.0, 0.0, -1.0, 0.0, 1.0, 0.0 }; //Orientation of the listener
//First direction vector, then vector pointing up)
//Listener
alListenerfv(AL_POSITION, ListenerPos); //Set position of the listener
alListenerfv(AL_VELOCITY, ListenerVel); //Set velocity of the listener
alListenerfv(AL_ORIENTATION, ListenerOri); //Set orientation of the listener
//Source
alSourcei(source, AL_BUFFER, buffer); //Link the buffer to the source
alSourcef(source, AL_PITCH, 1.0f); //Set the pitch of the source
alSourcef(source, AL_GAIN, 1.0f); //Set the gain of the source
alSourcefv(source, AL_POSITION, SourcePos); //Set the position of the source
alSourcefv(source, AL_VELOCITY, SourceVel); //Set the velocity of the source
alSourcei(source, AL_LOOPING, AL_FALSE); //Set if source is looping sound
//PLAY
alSourcePlay(source); //Play the sound buffer linked to the source
if (alGetError() != AL_NO_ERROR) return endWithError("Error playing sound"); //Error when playing sound
system("PAUSE"); //Pause to let the sound play
//Clean-up
fclose(fp); //Close the WAVE file
delete[] buf; //Delete the sound data buffer
alDeleteSources(1, &source); //Delete the OpenAL Source
alDeleteBuffers(1, &buffer); //Delete the OpenAL Buffer
alcMakeContextCurrent(NULL); //Make no context current
alcDestroyContext(context); //Destroy the OpenAL Context
alcCloseDevice(device); //Close the OpenAL Device
return EXIT_SUCCESS;
}