Merge remote-tracking branch 'origin/developer' into feature/weaponCollision

Added waeponswitch to backbutton of controller

# Conflicts:
#	Enemy.cpp
#	Player.cpp
#	Weapon.cpp
#	Weapon.h
This commit is contained in:
jancoow
2016-06-21 23:10:58 +02:00
26 changed files with 782 additions and 47 deletions
+2 -9
View File
@@ -35,11 +35,10 @@ Enemy::Enemy(const std::string &fileName,
Enemy::~Enemy()
{
music->Stop();
CrystalPoint::GetSoundSystem().UnloadSound(hit_sound_id);
if (model)
Model::unload(model);
CrystalPoint::GetSoundSystem().UnloadSound(hit_sound_id);
}
void Enemy::draw()
@@ -123,13 +122,7 @@ void Enemy::update(float delta)
else
{
attack = true;
if (music->IsPlaying() == true)
{
// music->Pause();
music->Stop();
}
}
rotation.y = atan2f(dx, dz) * 180 / M_PI;
}
Player *player = Player::getInstance();