Merge branch 'developer' into feature/Menu
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@@ -3,7 +3,6 @@
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#include "Entity.h"
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#include "json.h"
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#include "Model.h"
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#include "CrystalPoint.h"
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#include <fstream>
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#include <iostream>
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#include <algorithm>
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@@ -179,9 +178,7 @@ World::World(const std::string &fileName):
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if (!v["world"]["music"].isNull())
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{
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music_id = CrystalPoint::GetSoundSystem().LoadSound(v["world"]["music"].asString().c_str(), true);
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Sound* music = CrystalPoint::GetSoundSystem().GetSound(music_id);
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music->SetPos(Vec3f(), Vec3f());
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music->Play();
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music = CrystalPoint::GetSoundSystem().GetSound(music_id);
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}
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if (!v["portal"].isNull())
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@@ -214,6 +211,8 @@ World::World(const std::string &fileName):
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World::~World()
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{
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delete heightmap;
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music->Stop();
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delete music;
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delete skybox;
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delete portal;
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}
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@@ -258,6 +257,12 @@ void World::draw()
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void World::update(float elapsedTime)
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{
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music->SetPos(player->position, Vec3f());
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if (music->IsPlaying() == false)
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{
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music->Play();
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}
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for (auto &entity : entities)
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entity->update(elapsedTime);
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