added ice world base

This commit is contained in:
Jannick van Ballegooijen
2016-06-22 00:23:35 +02:00
parent eaeff6ed7d
commit ddadafecff
27 changed files with 204 additions and 15 deletions
+3 -1
View File
@@ -243,12 +243,14 @@ void World::draw()
{
player->setCamera();
float lightPosition[4] = { 0, 2, 1, 0 };
float lightPosition[4] = { 0, 12, 1, 0 };
glLightfv(GL_LIGHT0, GL_POSITION, lightPosition);
GLfloat lightAmbient[] = { 0.05, 0.05, 0.05, 0 };
GLfloat light_diffuse[] = { 0.9, 0.9, 0.9, 0 };
glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
GLfloat mat_specular[] = { 0.15, 0.15, 0.15, 0 };
glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
glLightfv(GL_LIGHT0, GL_AMBIENT, lightAmbient);
skybox->draw();