Merge branch 'developer' into feature/gameplay

# Conflicts:
#	CrystalPoint.cpp
This commit is contained in:
Aaldert
2016-06-21 14:06:41 +02:00
18 changed files with 98 additions and 20 deletions
+1 -1
View File
@@ -8,7 +8,7 @@
class Enemy : public Entity
{
public:
Enemy(const std::string &fileName,const Vec3f &position,Vec3f &rotation,const float &scale);
Enemy(const std::string &fileName, const std::string &fileMusic, const Vec3f &position, const Vec3f &rotation, const float &scale);
~Enemy();
Sound* music;