Werkt, maar loopt vast

This commit is contained in:
Daniel
2016-05-30 12:46:49 +02:00
parent a80fc69043
commit f0a8330819
3 changed files with 15 additions and 13 deletions
+2 -1
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@@ -1,6 +1,6 @@
#define _USE_MATH_DEFINES #define _USE_MATH_DEFINES
#include <cmath> #include <cmath>
#include "OpenAL.h"
#include "Enemy.h" #include "Enemy.h"
#include "Model.h" #include "Model.h"
#include <iostream> #include <iostream>
@@ -53,6 +53,7 @@ void Enemy::update(float delta)
{ {
if (hasTarget) if (hasTarget)
{ {
OpenAL();
//just 2d walking //just 2d walking
float dx, dz, length; float dx, dz, length;
+11 -10
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@@ -2,24 +2,25 @@
#include <cstdlib> #include <cstdlib>
#include <iostream> #include <iostream>
#include <windows.h> #include <windows.h>
#include "al.h" #include <al.h>
#include "alc.h" #include <alc.h>
OpenAL::OpenAL() OpenAL::OpenAL()
{ {
Test(); Init();
} }
bool OpenAL::EndWithError(char* msg) int OpenAL::EndWithError(char* msg)
{ {
//Display error message in console //Display error message in console
bool error = false; int error = 0;
std::cout << msg << "\n"; std::cout << msg << "\n";
system("PAUSE"); system("PAUSE");
return error; return error;
} }
bool OpenAL::Test() int OpenAL::Init()
{ {
//Loading of the WAVE file //Loading of the WAVE file
FILE *fp = NULL; //Create FILE pointer for the WAVE file FILE *fp = NULL; //Create FILE pointer for the WAVE file
@@ -76,11 +77,11 @@ bool OpenAL::Test()
unsigned char* buf = new unsigned char[dataSize]; //Allocate memory for the sound data unsigned char* buf = new unsigned char[dataSize]; //Allocate memory for the sound data
std::cout << fread(buf, sizeof(BYTE), dataSize, fp) << " bytes loaded\n"; //Read the sound data and display the std::cout << fread(buf, sizeof(BYTE), dataSize, fp) << " bytes loaded\n"; //Read the sound data and display the
//number of bytes loaded. //number of bytes loaded.
//Should be the same as the Data Size if OK //Should be the same as the Data Size if OK
//Now OpenAL needs to be initialized //Now OpenAL needs to be initialized
ALCdevice *device; //Create an OpenAL Device ALCdevice *device; //Create an OpenAL Device
ALCcontext *context; //And an OpenAL Context ALCcontext *context; //And an OpenAL Context
device = alcOpenDevice(NULL); //Open the device device = alcOpenDevice(NULL); //Open the device
@@ -142,7 +143,7 @@ bool OpenAL::Test()
//PLAY //PLAY
alSourcePlay(source); //Play the sound buffer linked to the source alSourcePlay(source); //Play the sound buffer linked to the source
if (alGetError() != AL_NO_ERROR) return EndWithError("Error playing sound"); //Error when playing sound if (alGetError() != AL_NO_ERROR) return EndWithError("Error playing sound"); //Error when playing sound
system("PAUSE"); //Pause to let the sound play //system("PAUSE"); //Pause to let the sound play
//Clean-up //Clean-up
fclose(fp); //Close the WAVE file fclose(fp); //Close the WAVE file
+2 -2
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@@ -3,7 +3,7 @@ class OpenAL
{ {
public: public:
OpenAL(); OpenAL();
bool EndWithError(char* msg); int EndWithError(char* msg);
bool Test(); int Init();
~OpenAL(); ~OpenAL();
}; };