diff --git a/World.cpp b/World.cpp index 939c440..4d3e10d 100644 --- a/World.cpp +++ b/World.cpp @@ -326,10 +326,10 @@ void World::update(float elapsedTime) if (enemy->attack) { - player->HpDown(enemy->damage / 2.0f); + player->HpDown(enemy->damage); } } - enemy->position.y = getHeight(enemy->position.x, enemy->position.z) + 1.7f; + enemy->position.y = getHeight(enemy->position.x, enemy->position.z) + 0.5f; if (enemy->isDead()) remove = true;