From fd2aadfdf7fa05f6c6ab8277511923539cb797d9 Mon Sep 17 00:00:00 2001 From: Kenneth van Ewijk Date: Wed, 22 Jun 2016 03:34:49 +0200 Subject: [PATCH] Damage bugfix --- World.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/World.cpp b/World.cpp index 939c440..4d3e10d 100644 --- a/World.cpp +++ b/World.cpp @@ -326,10 +326,10 @@ void World::update(float elapsedTime) if (enemy->attack) { - player->HpDown(enemy->damage / 2.0f); + player->HpDown(enemy->damage); } } - enemy->position.y = getHeight(enemy->position.x, enemy->position.z) + 1.7f; + enemy->position.y = getHeight(enemy->position.x, enemy->position.z) + 0.5f; if (enemy->isDead()) remove = true;