Files

32 lines
414 B
C++

#pragma once
#include "Vector.h"
class Model;
class Player
{
private:
static Player* instance;
public:
Player();
~Player();
void setCamera();
void setPosition(float angle, float fac, bool height);
static Player* getInstance(void);
static void init(void);
Vec3f position;
Vec2f rotation;
Model* leftWeapon;
Model* rightWeapon;
float health;
float xp;
int level;
int crystals;
float speed;
};