Added support for second controller # Conflicts: # CrystalPoint.cpp # CrystalPoint.h # CrystalPoint.vcxproj # CrystalPoint.vcxproj.filters
42 lines
960 B
C++
42 lines
960 B
C++
#pragma once
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//
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// Created by janco on 5/23/16.
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//
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#define BasestationBaudrate 115200
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#include <thread>
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#ifdef WIN32
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#include "include/serial.h"
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#else
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#include "lib/serial/include/serial.h"
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#endif
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#include "Controller.h"
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class ControllerHandler{
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public:
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ControllerHandler();
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Controller* getLeftController(void);
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Controller* getRightController(void);
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void rumble(int idController, int duration, int power);
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private:
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void SearchBasestation(void);
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void BasestationReader(void);
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bool basestationFound;
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serial::Serial *baseStation;
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std::thread readthread;
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Controller* controllers[4];
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//Command functions
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void commandDebug(std::vector<std::string> data);
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void commandControllerData(std::vector<std::string> data);
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void commandControllerEvent(std::vector<std::string> data);
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void commandControllerList(std::vector<std::string> data);
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//void(*commandList [1])(std::vector<std::string> data);
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};
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