Files
CrystalPoint/LevelObject.h
T
2016-05-20 13:00:04 +02:00

14 lines
254 B
C++

#pragma once
#include "Entity.h"
#include <string>
class LevelObject : public Entity
{
public:
LevelObject(const std::string &fileName, const Vec3f &position, const Vec3f &rotation, const float &scale, const bool &hasCollision);
~LevelObject();
};