38 lines
489 B
C++
38 lines
489 B
C++
#pragma once
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#include <string>
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#include <vector>
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#include <GL/freeglut.h>
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class HeightMap
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{
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private:
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int height;
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int width;
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GLuint imageIndex;
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int scale = 1;
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public:
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HeightMap(const std::string &file);
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~HeightMap();
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void Draw();
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void GetHeigth(float x, float z);
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void SetTexture(const std::string &file);
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struct Vertex {
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float x;
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float y;
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float z;
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float normalX;
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float normalY;
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float normalZ;
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float texX;
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float texY;
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};
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std::vector<Vertex> vertices;
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};
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