63 lines
1.2 KiB
C++
63 lines
1.2 KiB
C++
|
|
#include "CrystalJohan.h"
|
|
#include <GL/freeglut.h>
|
|
#include "World.h"
|
|
|
|
void CrystalJohan::init()
|
|
{
|
|
world = new World();
|
|
lastFrameTime = 0;
|
|
|
|
glClearColor(0.7, 0.7, 1.0, 1.0);
|
|
glEnable(GL_DEPTH_TEST);
|
|
|
|
}
|
|
|
|
|
|
void CrystalJohan::draw()
|
|
{
|
|
glMatrixMode(GL_PROJECTION);
|
|
glLoadIdentity();
|
|
gluPerspective(70, width / (float)height, 0.1f, 100);
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glLoadIdentity();
|
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
|
|
|
|
|
|
world->draw();
|
|
}
|
|
|
|
|
|
void CrystalJohan::update()
|
|
{
|
|
float frameTime = glutGet(GLUT_ELAPSED_TIME) / 1000.0f;
|
|
float deltaTime = frameTime - lastFrameTime;
|
|
lastFrameTime = frameTime;
|
|
|
|
// if(keyboardState.special[GLUT_KEY_LEFT] && !prevKeyboardState.special[GLUT_KEY_LEFT])
|
|
if (keyboardState.keys[27])
|
|
exit(0);
|
|
|
|
|
|
world->player.rotation.y += mouseOffset.x/10.0f;
|
|
world->player.rotation.x += mouseOffset.y/10.0f;
|
|
if (world->player.rotation.x > 90)
|
|
world->player.rotation.x = 90;
|
|
if (world->player.rotation.x < -90)
|
|
world->player.rotation.x = -90;
|
|
|
|
|
|
mouseOffset = Vec2f(0, 0);
|
|
prevKeyboardState = keyboardState;
|
|
glutPostRedisplay();
|
|
}
|
|
|
|
|
|
|
|
KeyboardState::KeyboardState()
|
|
{
|
|
memset(keys, 0, sizeof(keys));
|
|
memset(special, 0, sizeof(special));
|
|
}
|